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Classic dungeon in WoW Forever

The Stockade

The Stockade is Stormwind City's prison, open to groups from level 26 to 32 on the WoW Forever chart. In Classic it is a short, linear run of cell blocks full of rioting Defias prisoners, which makes it easy to fit between quests. Its entrance is inside an Alliance capital, so it is practical mainly for Alliance characters.

Updated from the beta client data · what the October XP changes did

Level range
26–32
WoW Forever dungeon chart
Suggested level
29
Middle of the chart band
Inside
Mobs 23-26 (elite)
Top boss: Bazil Thredd, 29
warcraft.wiki.gg: Stormwind Stockade (Classic)
Location
Elwynn Forest
Eastern Kingdoms · Classic entrance, may move in WoW Forever
Faction
Mostly Alliance
Entrance in Elwynn Forest, Alliance territory · all 6 quests open to both
Both factions can enter; this is who it suits.

Bosses (Classic reference)

Unconfirmed

Classic reference — may change in WoW Forever. These are the main bosses of the original Classic dungeon. WoW Forever has not published this dungeon's encounters, so treat the list as a starting point until it is confirmed in game.

  1. Targorr the Dread
  2. Kam Deepfury
  3. Hamhock
  4. Bazil Thredd
  5. Dextren Ward

Quest prep

Unconfirmed

Seven quests in the beta data, and the prison itself is short, so the planning is all about the turn-ins: they are scattered across Stormwind, Redridge, Duskwood and the Wetlands. Only one can be handed in at the door.

  • Nothing here is item-started, so the whole list shares cleanly at the door, with one exception: The Stockade Riots sits behind an earlier Stormwind quest.
  • The data marks every one of these for both factions, but the entrance is inside Stormwind and every turn-in is on Alliance ground. In practice this is an Alliance dungeon.
  • Two quests want trash rather than bosses — eight and ten and ten kills between them — so a group that clears finishes more quests than a group that runs the bosses.
  • Quest names, levels and NPCs come from the beta client. Where a giver stands is taken from the Classic version of the dungeon and is not confirmed for WoW Forever yet.

Alliance6 quests · Lv 25–29

Where to pick them up

  1. Stormwind, the Stockade entrance — Warden Thelwater: The Stockade Riots and Quell the Uprising.
  2. Stormwind, Old Town — Nikova Raskol: The Color of Blood.
  3. Darkshire, Duskwood — Councilman Millstipe: Crime and Punishment.
  4. Dun Modr, Wetlands — Motley Garmason: The Fury Runs Deep.
  5. What Comes Around... is handed in to Guard Berton in Lakeshire.

Do this first

  • Collect the out-of-town ones first. Duskwood and the Wetlands are both a ride away, and the prison run itself takes less time than the travel does.
  • The Deadmines quest The Unsent Letter leads this way in Classic, so finish that chain first if you want the full run of Stormwind quests.

1 quest cannot be shared: an item starts it, so everyone in the group has to loot their own. 1 quest needs an earlier quest, so a party share fails for anyone who has not done it.

Quests

  • The Stockade Riotsneeds a quest firstno share: follow-updo insideLv 16+

    Cannot be sharedPrerequisite

    In the dungeon: Bazil Thredd is the one the dungeon is named for and the only turn-in you can reach without leaving Stormwind: Warden Thelwater stands at the prison door. It is step three of an eight-step Stormwind chain, so a late share will fail for anyone who has not worked through it.

    Turn in to Warden Thelwater. Needs Bazil Thredd first. Chain step 3 of 8.

  • What Comes Around...shareabledo insideLv 22+

    In the dungeon: Targorr the Dread's head. The turn-in is Guard Berton in Lakeshire, over in Redridge, so bank the head and hand it in next time you are out that way.

    From Guard Berton. Turn in to Guard Berton.

  • Crime and Punishmentshareabledo insideLv 22+

    In the dungeon: Dextren Ward's hand. Councilman Millstipe both gives and takes this one in Darkshire, which means two trips through Duskwood unless you pick it up while levelling there.

    From Councilman Millstipe. Turn in to Councilman Millstipe.

  • Quell the Uprisingshareabledo insideLv 22+

    In the dungeon: Ten Prisoners, eight Convicts and eight Insurgents, all ordinary inmates, so this finishes itself on a full clear and is the quest that makes clearing worth more than rushing the bosses. Taken from Warden Thelwater at the door alongside the Riots quest.

    From Warden Thelwater. Turn in to Warden Thelwater.

  • The Color of Bloodshareabledo insideLv 22+

    In the dungeon: Ten Red Wool Bandanas off the inmates. Nikova Raskol gives it in Stormwind's Old Town, a short walk from the prison, so there is no reason to skip it.

    From Nikova Raskol. Turn in to Nikova Raskol.

  • The Fury Runs Deepshareabledo insideLv 22+

    In the dungeon: Kam Deepfury's head goes to Motley Garmason at Dun Modr in the Wetlands, the longest turn-in trip of any quest here. Worth taking only if you are heading north afterwards.

    From Motley Garmason.

Horde6 quests · Lv 25–29

1 quest cannot be shared: an item starts it, so everyone in the group has to loot their own. 1 quest needs an earlier quest, so a party share fails for anyone who has not done it.

Quests

  • The Stockade Riotsneeds a quest firstno share: follow-updo insideLv 16+

    Cannot be sharedPrerequisite

    In the dungeon: Bazil Thredd is the one the dungeon is named for and the only turn-in you can reach without leaving Stormwind: Warden Thelwater stands at the prison door. It is step three of an eight-step Stormwind chain, so a late share will fail for anyone who has not worked through it.

    Turn in to Warden Thelwater. Needs Bazil Thredd first. Chain step 3 of 8.

  • What Comes Around...shareabledo insideLv 22+

    In the dungeon: Targorr the Dread's head. The turn-in is Guard Berton in Lakeshire, over in Redridge, so bank the head and hand it in next time you are out that way.

    From Guard Berton. Turn in to Guard Berton.

  • Crime and Punishmentshareabledo insideLv 22+

    In the dungeon: Dextren Ward's hand. Councilman Millstipe both gives and takes this one in Darkshire, which means two trips through Duskwood unless you pick it up while levelling there.

    From Councilman Millstipe. Turn in to Councilman Millstipe.

  • Quell the Uprisingshareabledo insideLv 22+

    In the dungeon: Ten Prisoners, eight Convicts and eight Insurgents, all ordinary inmates, so this finishes itself on a full clear and is the quest that makes clearing worth more than rushing the bosses. Taken from Warden Thelwater at the door alongside the Riots quest.

    From Warden Thelwater. Turn in to Warden Thelwater.

  • The Color of Bloodshareabledo insideLv 22+

    In the dungeon: Ten Red Wool Bandanas off the inmates. Nikova Raskol gives it in Stormwind's Old Town, a short walk from the prison, so there is no reason to skip it.

    From Nikova Raskol. Turn in to Nikova Raskol.

  • The Fury Runs Deepshareabledo insideLv 22+

    In the dungeon: Kam Deepfury's head goes to Motley Garmason at Dun Modr in the Wetlands, the longest turn-in trip of any quest here. Worth taking only if you are heading north afterwards.

    From Motley Garmason.

Quest data from the WoW Forever beta client. All dungeon quests · warcraft.wiki.gg: Stormwind Stockade (Classic)

The Stockade quest walkthrough

Every The Stockade quest in the beta, in the order you can complete them, with where each one starts and what it pays.

The Stockade Riots

Both factionsLevel 29Picks up at 16+do inside

Kill Bazil Thredd and bring his head back to Warden Thelwater at the Stockade.

Objectives

  • Head of Bazil Thredd

In the dungeon: Bazil Thredd is the one the dungeon is named for and the only turn-in you can reach without leaving Stormwind: Warden Thelwater stands at the prison door. It is step three of an eight-step Stormwind chain, so a late share will fail for anyone who has not worked through it.

Hand in to:
Warden Thelwater
Rewards:
25s
Chain:
Step 3 of 8 — comes after Bazil Thredd

Full quest details, NPCs and rewards →

What Comes Around...

Both factionsLevel 25Picks up at 22+do inside

Bring the head of Targorr the Dread to Guard Berton in Lakeshire.

Objectives

  • Head of Targorr

In the dungeon: Targorr the Dread's head. The turn-in is Guard Berton in Lakeshire, over in Redridge, so bank the head and hand it in next time you are out that way.

Starts from:
Guard Berton
Hand in to:
Guard Berton
Rewards:
3 reward choices

Full quest details, NPCs and rewards →

Crime and Punishment

Both factionsLevel 26Picks up at 22+do inside

Councilman Millstipe of Darkshire wants you to bring him the hand of Dextren Ward.

Objectives

  • Hand of Dextren Ward

In the dungeon: Dextren Ward's hand. Councilman Millstipe both gives and takes this one in Darkshire, which means two trips through Duskwood unless you pick it up while levelling there.

Starts from:
Councilman Millstipe
Hand in to:
Councilman Millstipe
Rewards:
100 Stormwind reputation · 3 reward choices

Full quest details, NPCs and rewards →

Quell the Uprising

Both factionsLevel 26Picks up at 22+do inside

Warden Thelwater of Stormwind wants you to kill 10 Defias Prisoners, 8 Defias Convicts, and 8 Defias Insurgents in The Stockade.

Objectives

  • Defias Prisoner ×10
  • Defias Convict ×8
  • Defias Insurgent ×8

In the dungeon: Ten Prisoners, eight Convicts and eight Insurgents, all ordinary inmates, so this finishes itself on a full clear and is the quest that makes clearing worth more than rushing the bosses. Taken from Warden Thelwater at the door alongside the Riots quest.

Starts from:
Warden Thelwater
Hand in to:
Warden Thelwater
Rewards:
40s

Full quest details, NPCs and rewards →

The Color of Blood

Both factionsLevel 26Picks up at 22+do inside

Nikova Raskol of Stormwind wants you to collect 10 Red Wool Bandanas.

Objectives

  • Red Wool Bandana ×10

In the dungeon: Ten Red Wool Bandanas off the inmates. Nikova Raskol gives it in Stormwind's Old Town, a short walk from the prison, so there is no reason to skip it.

Starts from:
Nikova Raskol
Hand in to:
Nikova Raskol
Rewards:
40s

Full quest details, NPCs and rewards →

The Fury Runs Deep

Both factionsLevel 27Picks up at 22+do inside

Motley Garmason wants Kam Deepfury's head brought to him at Dun Modr.

Objectives

  • Head of Deepfury

In the dungeon: Kam Deepfury's head goes to Motley Garmason at Dun Modr in the Wetlands, the longest turn-in trip of any quest here. Worth taking only if you are heading north afterwards.

Starts from:
Motley Garmason
Rewards:
150 Ironforge reputation · 3 reward choices

Full quest details, NPCs and rewards →

Quest names, levels, objectives and rewards are read from the WoW Forever beta client and can change between builds.

Loot and quests

Quest reward loot

9 items from this dungeon's quests in the WoW Forever beta quest data (may change). Items marked choice are one pick among several.

Boss drop tables are not published yet. The beta client datamine lists new items but not where they drop, so no boss drop is tied to this dungeon here.

The beta client adds 148 new gear items with a required level of 26–32 (drop source unknown; beta datamine, may change):

Browse all new and changed WoW Forever gear by slot →All WoW Forever quests →

Dungeon group guides for level 29

All dungeon guides for level 29 →

Group and community guides whose level range covers level 29, ranked by votes.

Plan your talents for this dungeon

Check your level 29 build in your class's talent calculator before you queue.

Sources