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WoW Forever Warlock Talent Calculator

Spend 51 points across Affliction, Demonology, Destruction. Every 5 points in a tree unlock its next row. Pick a race and professions, copy the link to share the build, or publish it as a guide. The order you spend points in becomes a leveling talent order you can preview level by level.

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  • Affliction0
  • Demonology0
  • Destruction0
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New in Forever Changed from Classic

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What changed for Warlock in WoW Forever

Compared with the Classic 1.12 trees, according to the imported talent data:

Affliction

  • Suppression (changed): Increases your chance to hit with all spells and attacks by 1% and reduces all threat you generate by 4%.
  • Improved Corruption (changed): Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
  • Malediction (new): Increases all periodic damage done by your Warlock spells by 1%.
  • Soul Harvesting (new): You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.
  • Improved Drains (new): Increases the damage done or health drained by your Drain Life and Drain Soul spells by 2% per each of your other Affliction effects active on the target, up to a maximum increase of 6%. When your Drain Soul damages targets below 20% health, this bonus is tripled. Additionally, your Drain Life range is extended by 3 yards.
  • Improved Bane of Agony (new): Increases the damage done by your Bane of Agony by 5%.
  • Fel Concentration (changed): Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, or Drain Soul spells.
  • Amplify Curse (changed): Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
  • Pandemic (new): Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Drain Hope spells by 33%.
  • Malevolence (new): Increases the critical effect chance of your Shadow spells by 1%.
  • Nightfall (changed): Gives your Corruption, Drain Soul, and Drain Life spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
  • Curse of Exhaustion (changed): Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
  • Soul Siphon (new): Increases the rate at which your Drain Life and Drain Soul deal damage by 17%, but reduces your healing from Drain Life by 10%.
  • Shadow Mastery (changed): Increases the damage dealt or life drained by your Shadow spells by 1%.
  • Drain Hope (new): Drains all hope from the target, dealing 52 Shadow damage every 1 sec and increasing all other Shadow damage over time you deal to that target by 10%. Lasts 6 sec.

Demonology

  • Improved Health Funnel (changed): Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
  • Improved Imp (changed): Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
  • Demonic Embrace (changed): Increases your total Stamina by 3%.
  • Unholy Power (changed): Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
  • Demonic Aegis (new): Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
  • Demonic Brand (new): Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 39 to 42 Fire or Shadow damage based on the pet.
  • Fel Vitality (new): Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
  • Improved Sayaad (new): Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility by 10%.
  • Demonic Sacrifice (changed): When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
  • Master Summoner (changed): Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
  • Decimation (new): Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
  • Fel Domination (changed): Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
  • Demonic Energies (new): You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
  • Improved Felhunter (new): Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
  • Soul Link (changed): When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
  • Demonic Knowledge (new): Increases your spell damage and healing by up to 33% of your level while you have a summoned Demon pet active.
  • Master Demonologist (changed): Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
  • Demonic Pact (new): Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon. Resummoning the sacrificed demon will still cancel the effect.

Destruction

  • Destructive Reach (changed): Increases the range of your damaging spells by 10%.
  • Improved Shadow Bolt (changed): Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
  • Aftermath (changed): Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
  • Molten Skin (new): Reduces all damage taken by 2%.
  • Cataclysm (changed): Reduces the Mana cost of your Destruction spells by 3%.
  • Bane (changed): Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
  • Ruin (changed): Increases the critical strike damage bonus of your Destruction spells by 20%.
  • Shadowburn (changed): Instantly blasts the target for 102 to 111 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
  • Intensity (changed): Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
  • Shadow and Flame (new): Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
  • Conflagrate (changed): Ignites a target that is already afflicted by your Immolate spell, dealing 109 to 132 Fire damage and consuming your Immolate effect.
  • Pyroclasm (changed): Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
  • Bane of Havoc (new): Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
  • Fire and Brimstone (new): Increases the critical strike chance of your Conflagrate spell by 8%.
  • Agonizing Flames (new): Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
  • Incinerate (new): Deals 125 to 140 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

Talent values may change during beta. Icons from Wowhead.