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Enchanting · Gear · Leveling and level 60

WoW Forever Enchants: the Best Enchant for Every Slot

WoW Forever reworked enchanting. Necklaces and held off-hands can be enchanted for the first time, two-hand weapons get large flat stat enchants from about 210 skill, and there are 37 new enchants in all. Pick your role below for the enchant to buy while leveling and the one to aim for at 60.

Last checked · Our picks, worked out from the WoW Forever client's enchanting recipes (build 1.60.1.70862). They are not play results. The tooltips next to each pick come straight from the client data.

The leveling shortlist

  1. Boots: Minor Speed. Moving faster between quests saves more time than any stat, for every class.
  2. Two-hand weapon: the new Lesser Strength or Lesser Agility. The biggest single upgrade a two-hand user can buy before 60.
  3. One-hand weapon: Recovery, Revelation or Insight. New, cheap proc enchants for melee, casters and healers.
  4. Necklace: a new enchant slot once an enchanter has the formulas at about 210 skill.

Enchants can be bought from any enchanter on your ruleset through the trade window. Leveling the profession yourself: Enchanting leveling guide · all enchanting recipes.

Strength melee enchants

For Arms and Fury Warriors, Retribution Paladins, Enhancement Shamans.

SlotWhile levelingAt level 60
Two-hand weapon2H Weapon - Lesser StrengthNew
Permanently enchant a Two-handed Melee Weapon to grant +15 Strength.
Skill 220 · Formula: Enchant 2H Weapon - Lesser Strength
2H Weapon - StrengthNew
Permanently enchant a two-handed melee weapon to grant +25 Strength.
Skill 290 · Formula: Enchant 2H Weapon - Strength

Also good: Weapon - Crusader

New in Forever: a large flat Strength enchant from about 210 skill, far above the old Impact damage enchants, so it is the best leveling upgrade a two-hand user can buy. Crusader is the alternative at 60.

One-hand weaponWeapon - RecoveryNew
Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec.
Skill 140 · Formula: Enchant Weapon - Recovery
Weapon - Crusader
Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec.
Skill 300 · Formula: Enchant Weapon - Crusader

Also good: Weapon - Strength

Recovery is new and cheap: it heals you whenever an attack is parried or dodged, which saves food between pulls while leveling. Crusader stays the level 60 choice, with flat Strength as the steady alternative.

NecklaceNecklace - StrengthNew
Permanently enchant a necklace to increase Strength by 5.
Skill 210 · Formula: Enchant Necklace - Strength
Necklace - StrengthNew
Permanently enchant a necklace to increase Strength by 5.
Skill 210 · Formula: Enchant Necklace - Strength

Necklaces could not be enchanted in Classic. The recipes are new and learnable from about 210 skill, so the enchant serves you from the 40s to 60.

ChestChest - Lesser Stats
Permanently enchant a piece of chest armor to grant +2 to all stats.
Skill 220 · Trainer
Chest - Greater Stats
Permanently enchant a piece of chest armor to grant +4 to all stats.
Skill 300 · Formula: Enchant Chest - Greater Stats

All stats is the best chest enchant for every role: it covers your main stat and Stamina at once.

BracersBracer - Strength
Permanently enchant bracers to give +5 Strength.
Skill 200 · Trainer
Bracer - Superior Strength
Permanently enchant bracers to give +9 Strength.
Skill 295 · Formula: Enchant Bracer - Superior Strength

Strength bracers are a trainer recipe while leveling and a formula at 60.

GlovesGloves - Strength
Permanently enchant gloves to grant +7 Strength.
Skill 245 · Trainer
Gloves - Superior StrengthNew
Permanently enchant gloves to increase Strength by 15.
Skill 300 · Formula

Superior Strength is new and matches the old Superior Agility, so Strength users now have a top glove enchant too.

BootsBoots - Minor Speed
Permanently enchant boots to increase movement speed by 4%.
Skill 245 · Trainer
Boots - SpeedNew
Permanently enchant boots to increase movement speed by 8%.
Skill 280 · Formula: Enchant Boots - Speed

Also good: Boots - Greater Agility

Speed is new and doubles the old Minor Speed. Running faster between quests saves more time while leveling than any stat. In raids, Greater Agility is the stat choice.

CloakCloak - Minor Agility
Permanently enchant a cloak to grant +3 Agility.
Skill 110 · Formula: Enchant Cloak - Minor Agility
Cloak - AgilityNew
Permanently enchant a Cloak to add 5 to agility.
Skill 300 · Formula: Enchant Cloak - Agility

The new Agility cloak enchant is the best damage choice for melee at 60.

Class talent builds: talent calculator · gear by slot: new gear · pre-raid gear by spec.

Agility melee and ranged enchants

For Rogues, Hunters, Feral cats.

SlotWhile levelingAt level 60
Two-hand weapon2H Weapon - Lesser AgilityNew
Permanently enchant a Two-handed Melee Weapon to grant +15 Agility.
Skill 210 · Formula: Enchant 2H Weapon - Lesser Agility
2H Weapon - Agility
Permanently enchant a two-handed melee weapon to grant +25 Agility.
Skill 290 · Formula: Enchant 2H Weapon - Agility

Hunters and cats on a staff or polearm get the new Lesser Agility while leveling, then the full Agility enchant at 60.

One-hand weaponWeapon - RecoveryNew
Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec.
Skill 140 · Formula: Enchant Weapon - Recovery
Weapon - Crusader
Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec.
Skill 300 · Formula: Enchant Weapon - Crusader

Also good: Weapon - Agility

Rogues level on Recovery for the same reason as Warriors. At 60 Crusader's Strength proc still out-damages flat Agility on most weapons, but Agility is the safe pick for a Hunter's melee weapon.

NecklaceNecklace - AgilityNew
Permanently enchant a necklace to increase Agility by 5.
Skill 210 · Formula: Enchant Necklace - Agility
Necklace - AgilityNew
Permanently enchant a necklace to increase Agility by 5.
Skill 210 · Formula: Enchant Necklace - Agility

A new slot to enchant, and the same Agility enchant carries from the 40s to 60.

ChestChest - Lesser Stats
Permanently enchant a piece of chest armor to grant +2 to all stats.
Skill 220 · Trainer
Chest - Greater Stats
Permanently enchant a piece of chest armor to grant +4 to all stats.
Skill 300 · Formula: Enchant Chest - Greater Stats

All stats covers Agility and Stamina together, so it beats the single-stat chest enchants.

BracersBracer - Lesser AgilityNew
Permanently enchant a bracer so it increases the wearer's Agility by 4.
Skill 140 · Formula: Enchant Bracer - Lesser Agility
Bracer - Superior AgilityNew
Permanently enchant bracers to give +9 Agility.
Skill 295 · Formula: Enchant Bracer - Superior Agility

Agility bracer enchants are new in Forever at every tier, so Rogues and Hunters finally have a wrist enchant of their own.

GlovesGloves - Agility
Permanently enchant gloves to grant +7 Agility.
Skill 230 · Trainer
Gloves - Superior Agility
Permanently enchant gloves to increase agility by 15.
Skill 300 · Formula: Enchant Gloves - Superior Agility

Agility while leveling, Superior Agility at 60.

BootsBoots - Minor Speed
Permanently enchant boots to increase movement speed by 4%.
Skill 245 · Trainer
Boots - SpeedNew
Permanently enchant boots to increase movement speed by 8%.
Skill 280 · Formula: Enchant Boots - Speed

Also good: Boots - Greater Agility

Move faster while leveling and in the open world; Greater Agility for raids.

CloakCloak - Minor Agility
Permanently enchant a cloak to grant +3 Agility.
Skill 110 · Formula: Enchant Cloak - Minor Agility
Cloak - AgilityNew
Permanently enchant a Cloak to add 5 to agility.
Skill 300 · Formula: Enchant Cloak - Agility

The new Agility cloak enchant replaces the old Lesser Agility at 60.

Class talent builds: talent calculator · gear by slot: new gear · pre-raid gear by spec.

Caster damage enchants

For Mages, Warlocks, Shadow Priests, Balance Druids, Elemental Shamans.

SlotWhile levelingAt level 60
Two-hand weapon2H Weapon - Lesser Intellect
Permanently enchant a Two-Handed Melee Weapon to add 5 to Intellect.
Skill 100 · Formula: Enchant 2H Weapon - Lesser Intellect
2H Weapon - SpellblastingNew
Permanently enchant a 2H Weapon to add 65 Spell Power.
Skill 300 · Formula: Enchant 2H Weapon - Spellblasting

Also good: 2H Weapon - Mighty Spell Power

Spellblasting is new and gives more spell power than any other weapon enchant, which makes a staff the strongest caster weapon to enchant. Mighty Spell Power is the cheaper step below it.

One-hand weaponWeapon - RevelationNew
Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.
Skill 140 · Formula: Enchant Weapon - Revelation
Weapon - Spell Power
Permanently enchant a Melee Weapon to add up to 30 damage to spells.
Skill 300 · Formula: Enchant Weapon - Spell Power

Revelation is new: a spell that fails to crit can make your next one far more likely to crit, which suits casters before they have much crit. At 60, flat spell power wins.

NecklaceNecklace - Spell PowerNew
Permanently enchant a necklace to increase spell damage and healing by up to 6.
Skill 210 · Formula: Enchant Necklace - Spell Power
Necklace - Spell PowerNew
Permanently enchant a necklace to increase spell damage and healing by up to 6.
Skill 210 · Formula: Enchant Necklace - Spell Power

A new slot: Spell Power for damage casters, learnable from about 210 skill.

ChestChest - Lesser Stats
Permanently enchant a piece of chest armor to grant +2 to all stats.
Skill 220 · Trainer
Chest - Greater Stats
Permanently enchant a piece of chest armor to grant +4 to all stats.
Skill 300 · Formula: Enchant Chest - Greater Stats

Also good: Chest - Major Intellect

All stats gives Intellect, Spirit and Stamina at once. Major Intellect is the pure mana choice.

BracersBracer - Intellect
Permanently enchant bracers to give +5 Intellect.
Skill 230 · Trainer
Bracer - Greater SpellpowerNew
Permanently enchant Bracers to add 16 to spell power.
Skill 300 · Formula: Enchant Bracer - Greater Spellpower

Greater Spellpower is new and a big step above Intellect, the first real damage enchant for caster wrists.

GlovesGloves - Minor Haste
Permanently enchant gloves to grant a +1% attack and casting speed bonus.
Skill 270 · Trainer
Gloves - Fire Power
Permanently enchant gloves to increase fire damage by up to 20.
Skill 300 · Formula: Enchant Gloves - Fire Power

Also good: Gloves - Frost Power, Gloves - Shadow Power, Gloves - Arcane Power, Gloves - Natural Power

Minor Haste speeds every cast while leveling. At 60 take the Power enchant of your school: Fire, Frost, Shadow, and new in Forever Arcane and Nature.

BootsBoots - Minor Speed
Permanently enchant boots to increase movement speed by 4%.
Skill 245 · Trainer
Boots - SpeedNew
Permanently enchant boots to increase movement speed by 8%.
Skill 280 · Formula: Enchant Boots - Speed

Also good: Boots - Spirit

Speed keeps a caster out of melee range and cuts travel time. Spirit is the raid alternative.

CloakCloak - Resistance
Permanently enchant a cloak to give 3 to all resistances.
Skill 225 · Trainer
Cloak - Subtlety
Permanently enchant a cloak to decrease threat caused by the wearer by 2%.
Skill 300 · Formula: Enchant Cloak - Subtlety

Resistance while leveling; Subtlety at 60 lowers your threat so you can cast harder in groups.

ShieldShield - Lesser Stamina
Permanently enchant a shield to give 5 Stamina.
Skill 175 · Trainer
Shield - Critical StrikeNew
Permanently enchant a Shield to add 1% critical strike chance.
Skill 300 · Formula: Enchant Shield - Critical Strike

Critical Strike is new: Elemental Shamans with a shield get crit on the slot.

Off-handNothing before 60Off-Hand - Superior IntellectNew
Permanently enchant an Off-Hand to add 9 to intellect.
Skill 300 · Formula: Enchant Off Hand - Superior Intellect

Held off-hands could not be enchanted in Classic. The three Off-Hand enchants are new formulas at 300 skill.

Class talent builds: talent calculator · gear by slot: new gear · pre-raid gear by spec.

Healer enchants

For Holy and Discipline Priests, Holy Paladins, Restoration Shamans and Druids.

SlotWhile levelingAt level 60
Two-hand weapon2H Weapon - Lesser Spirit
Permanently enchant a Two-Handed Melee Weapon to add 5 to Spirit.
Skill 110 · Formula: Enchant 2H Weapon - Lesser Spirit
2H Weapon - Mighty Healing PowerNew
Permanently enchant a two-handed melee weapon to increase healing by up to 100 and damage by up to 34.
Skill 300 · Formula: Enchant 2H Weapon - Mighty Healing Power

Mighty Healing Power is new and the largest healing enchant in the game, so a healing staff now enchants better than a one-hander.

One-hand weaponWeapon - InsightNew
Permanently enchant a Melee Weapon to have a chance to grant Insight when you cast a spell, increasing Spirit by 100% for 10 sec.
Skill 140 · Formula: Enchant Weapon - Insight
Weapon - Healing Power
Permanently enchant a Melee Weapon to add up to 55 points of healing to healing spells and up to 19 points of damage to damage spells.
Skill 300 · Formula: Enchant Weapon - Healing Power

Insight is new and doubles your Spirit for a short time after casts, which is mana while leveling. At 60 take Healing Power.

NecklaceNecklace - Healing PowerNew
Permanently enchant a necklace to increase healing by up to 11 and spell damage by up to 4.
Skill 210 · Formula: Enchant Necklace - Healing Power
Necklace - Healing PowerNew
Permanently enchant a necklace to increase healing by up to 11 and spell damage by up to 4.
Skill 210 · Formula: Enchant Necklace - Healing Power

A new slot: Healing Power for healers, learnable from about 210 skill.

ChestChest - Lesser Stats
Permanently enchant a piece of chest armor to grant +2 to all stats.
Skill 220 · Trainer
Chest - Greater Stats
Permanently enchant a piece of chest armor to grant +4 to all stats.
Skill 300 · Formula: Enchant Chest - Greater Stats

Also good: Chest - Major Intellect

All stats gives Intellect, Spirit and Stamina at once. Major Intellect is the pure mana choice for long fights.

BracersBracer - Lesser Healing PowerNew
Permanently enchant bracers to increase healing by up to 16 and damage by up to 6.
Skill 205 · Formula: Enchant Bracer - Lesser Healing Power
Bracer - Healing Power
Permanently enchant bracers to increase the effects of your healing spells by up to 24 and the effects of your damage spells by up to 8.
Skill 300 · Formula: Enchant Bracer - Healing

Lesser Healing Power is a new mid-level step, so healing on bracers starts long before 60.

GlovesGloves - Minor Haste
Permanently enchant gloves to grant a +1% attack and casting speed bonus.
Skill 270 · Trainer
Gloves - Healing Power
Permanently enchant gloves to increase the caster's healing spells by up to 35 and damage spells by up to 12.
Skill 300 · Formula: Enchant Gloves - Healing Power

Also good: Gloves - Holy Power

Minor Haste while leveling, Healing Power at 60. Holy Paladins and Priests can use the new Holy Power for damage specs.

BootsBoots - Minor Speed
Permanently enchant boots to increase movement speed by 4%.
Skill 245 · Trainer
Boots - SpeedNew
Permanently enchant boots to increase movement speed by 8%.
Skill 280 · Formula: Enchant Boots - Speed

Also good: Boots - Spirit

Speed while leveling and in PvP; Spirit for raid mana.

CloakCloak - Resistance
Permanently enchant a cloak to give 3 to all resistances.
Skill 225 · Trainer
Cloak - Subtlety
Permanently enchant a cloak to decrease threat caused by the wearer by 2%.
Skill 300 · Formula: Enchant Cloak - Subtlety

Subtlety keeps big heals from pulling enemies onto you.

ShieldShield - Spirit
Permanently enchant a shield to give 5 Spirit.
Skill 200 · Trainer
Shield - Superior Spirit
Permanently enchant a shield to give +9 Spirit.
Skill 280 · Formula: Enchant Shield - Superior Spirit

Also good: Shield - Excellent Stamina

Spirit for mana between casts; take Excellent Stamina instead if you die more than you run dry.

Off-handNothing before 60Off-Hand - Excellent SpiritNew
Permanently enchant an Off-Hand to add 12 to spirit.
Skill 300 · Formula: Enchant Off Hand - Excellent Spirit

Also good: Off-Hand - Wisdom

Excellent Spirit for regeneration, or Wisdom for a mix of Intellect and Spirit.

Class talent builds: talent calculator · gear by slot: new gear · pre-raid gear by spec.

Tank enchants

For Protection Warriors and Paladins, Feral bears.

SlotWhile levelingAt level 60
Two-hand weapon2H Weapon - Lesser AgilityNew
Permanently enchant a Two-handed Melee Weapon to grant +15 Agility.
Skill 210 · Formula: Enchant 2H Weapon - Lesser Agility
2H Weapon - Agility
Permanently enchant a two-handed melee weapon to grant +25 Agility.
Skill 290 · Formula: Enchant 2H Weapon - Agility

Bears gain armor, dodge and crit from Agility, so the bear staff takes the same enchants as an Agility user.

One-hand weaponWeapon - RecoveryNew
Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec.
Skill 140 · Formula: Enchant Weapon - Recovery
Weapon - Crusader
Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec.
Skill 300 · Formula: Enchant Weapon - Crusader

Also good: Weapon - Agility

Recovery heals a tank every time an attack is parried or dodged. At 60 tanks used Crusader for its self-heal and Strength, with flat Agility for more threat-safe avoidance.

NecklaceNecklace - DeflectionNew
Permanently enchant a necklace to increase defense skill by 5.
Skill 210 · Formula: Enchant Necklace - Deflection
Necklace - DeflectionNew
Permanently enchant a necklace to increase defense skill by 5.
Skill 210 · Formula: Enchant Necklace - Deflection

Deflection adds defense skill, the tank stat that pushes down crits and crushing blows.

ChestChest - Lesser Stats
Permanently enchant a piece of chest armor to grant +2 to all stats.
Skill 220 · Trainer
Chest - Greater Stats
Permanently enchant a piece of chest armor to grant +4 to all stats.
Skill 300 · Formula: Enchant Chest - Greater Stats

Also good: Chest - Major Stamina

All stats adds Stamina and Agility armor; Major Stamina is the pure health choice.

BracersBracer - Stamina
Permanently enchant bracers to give +5 Stamina.
Skill 190 · Trainer
Bracer - Superior Stamina
Permanently enchant bracers to give +9 Stamina.
Skill 300 · Formula: Enchant Bracer - Superior Stamina

Also good: Bracer - Deflection

Stamina for health. Deflection is the alternative if you are short of defense skill.

GlovesGloves - Strength
Permanently enchant gloves to grant +7 Strength.
Skill 245 · Trainer
Gloves - Threat
Permanently enchant gloves to increase threat from all attacks and spells by 2%.
Skill 300 · Formula: Enchant Gloves - Threat

Also good: Gloves - Superior Strength

Threat makes every attack hold aggro better; until you can get it, Strength.

BootsBoots - Minor Speed
Permanently enchant boots to increase movement speed by 4%.
Skill 245 · Trainer
Boots - SpeedNew
Permanently enchant boots to increase movement speed by 8%.
Skill 280 · Formula: Enchant Boots - Speed

Also good: Boots - Greater Stamina

Speed for leveling and pulling; Greater Stamina for raid tanking.

CloakCloak - Minor Agility
Permanently enchant a cloak to grant +3 Agility.
Skill 110 · Formula: Enchant Cloak - Minor Agility
Cloak - Dodge
Permanently enchant a cloak to give a 1% chance to dodge.
Skill 300 · Formula: Enchant Cloak - Dodge

Agility for armor while leveling, Dodge at 60.

ShieldShield - Lesser Stamina
Permanently enchant a shield to give 5 Stamina.
Skill 175 · Trainer
Shield - Excellent StaminaNew
Permanently enchant a Shield to add 12 to stamina.
Skill 300 · Formula: Enchant Shield - Excellent Stamina

Excellent Stamina is new and the largest Stamina enchant on any slot.

Class talent builds: talent calculator · gear by slot: new gear · pre-raid gear by spec.

Every new enchant in WoW Forever

The 37 enchantments the Forever client adds over Classic Era, by slot and the skill they are learned at. Tooltips are the client's own.

Two-hand weapon

  • 2H Weapon - Lesser Agility: Permanently enchant a Two-handed Melee Weapon to grant +15 Agility. Skill 210 · Formula: Enchant 2H Weapon - Lesser Agility
  • 2H Weapon - Lesser Strength: Permanently enchant a Two-handed Melee Weapon to grant +15 Strength. Skill 220 · Formula: Enchant 2H Weapon - Lesser Strength
  • 2H Weapon - Strength: Permanently enchant a two-handed melee weapon to grant +25 Strength. Skill 290 · Formula: Enchant 2H Weapon - Strength
  • 2H Weapon - Mighty Healing Power: Permanently enchant a two-handed melee weapon to increase healing by up to 100 and damage by up to 34. Skill 300 · Formula: Enchant 2H Weapon - Mighty Healing Power
  • 2H Weapon - Mighty Spell Power: Permanently enchant a two-handed melee weapon to increase damage and healing by up to 55. Skill 300 · Formula: Enchant 2H Weapon - Mighty Spell Power
  • 2H Weapon - Spellblasting: Permanently enchant a 2H Weapon to add 65 Spell Power. Skill 300 · Formula: Enchant 2H Weapon - Spellblasting

One-hand weapon

  • Weapon - Insight: Permanently enchant a Melee Weapon to have a chance to grant Insight when you cast a spell, increasing Spirit by 100% for 10 sec. Skill 140 · Formula: Enchant Weapon - Insight
  • Weapon - Recovery: Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec. Skill 140 · Formula: Enchant Weapon - Recovery
  • Weapon - Revelation: Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases. Skill 140 · Formula: Enchant Weapon - Revelation

Necklace

  • Necklace - Agility: Permanently enchant a necklace to increase Agility by 5. Skill 210 · Formula: Enchant Necklace - Agility
  • Necklace - Deflection: Permanently enchant a necklace to increase defense skill by 5. Skill 210 · Formula: Enchant Necklace - Deflection
  • Necklace - Healing Power: Permanently enchant a necklace to increase healing by up to 11 and spell damage by up to 4. Skill 210 · Formula: Enchant Necklace - Healing Power
  • Necklace - Spell Power: Permanently enchant a necklace to increase spell damage and healing by up to 6. Skill 210 · Formula: Enchant Necklace - Spell Power
  • Necklace - Strength: Permanently enchant a necklace to increase Strength by 5. Skill 210 · Formula: Enchant Necklace - Strength

Chest

  • Chest - Absorption: Enchant a piece of chest armor so it has a 25% chance per hit of giving you 50 points of damage absorption. Cannot occur more often than once every 5 sec. Skill 220 · Formula: Enchant Chest - Absorption

Bracers

  • Bracer - Minor Intellect: Permanently enchant bracers to give +3 Intellect. Skill 70 · Formula: Enchant Bracer - Minor Intellect
  • Bracer - Minor Healing Power: Permanently enchant bracers so they increase the wearer's healing spells by up to 8 and damage spells by up to 3. Skill 90 · Formula: Enchant Bracer - Minor Healing Power
  • Bracer - Lesser Agility: Permanently enchant a bracer so it increases the wearer's Agility by 4. Skill 140 · Formula: Enchant Bracer - Lesser Agility
  • Bracer - Agility: Permanently enchant bracers to give +5 Agility. Skill 190 · Formula: Enchant Bracer - Agility
  • Bracer - Lesser Healing Power: Permanently enchant bracers to increase healing by up to 16 and damage by up to 6. Skill 205 · Formula: Enchant Bracer - Lesser Healing Power
  • Bracer - Greater Agility: Permanently enchant bracers to give +7 Agility. Skill 240 · Formula: Enchant Bracer - Greater Agility
  • Bracer - Superior Agility: Permanently enchant bracers to give +9 Agility. Skill 295 · Formula: Enchant Bracer - Superior Agility
  • Bracer - Greater Spellpower: Permanently enchant Bracers to add 16 to spell power. Skill 300 · Formula: Enchant Bracer - Greater Spellpower
  • Bracer - Superior Intellect: Permanently enchant bracers to give +9 Intellect. Skill 300 · Formula: Enchant Bracer - Superior Intellect

Gloves

  • Gloves - Advanced Skinning: Permanently enchant gloves to grant +10 skinning skill. Skill 250 · Formula: Enchant Gloves - Advanced Skinning
  • Gloves - Lotus Claw: Permanently enchant a pair of gloves to give a small chance to acquire Death Lotus when gathering any herb in Hyjal. Skill 295 · Formula: Enchant Gloves - Lotus Claw
  • Gloves - Arcane Power: Permanently enchant gloves to increase arcane damage by up to 20. Skill 300 · Formula: Enchant Gloves - Arcane Power
  • Gloves - Holy Power: Permanently enchant gloves to increase holy damage by up to 20. Skill 300 · Formula: Enchant Gloves - Holy Power
  • Gloves - Natural Power: Permanently enchant gloves to increase Nature damage by up to 20. Skill 300 · Formula: Enchant Gloves - Natural Power
  • Gloves - Superior Strength: Permanently enchant gloves to increase Strength by 15. Skill 300 · Formula

Boots

  • Boots - Speed: Permanently enchant boots to increase movement speed by 8%. Skill 280 · Formula: Enchant Boots - Speed

Cloak

  • Cloak - Agility: Permanently enchant a Cloak to add 5 to agility. Skill 300 · Formula: Enchant Cloak - Agility

Shield

  • Shield - Critical Strike: Permanently enchant a Shield to add 1% critical strike chance. Skill 300 · Formula: Enchant Shield - Critical Strike
  • Shield - Excellent Stamina: Permanently enchant a Shield to add 12 to stamina. Skill 300 · Formula: Enchant Shield - Excellent Stamina

Off-hand

  • Off-Hand - Excellent Spirit: Permanently enchant an Off-Hand to add 12 to spirit. Skill 300 · Formula: Enchant Off Hand - Excellent Spirit
  • Off-Hand - Superior Intellect: Permanently enchant an Off-Hand to add 9 to intellect. Skill 300 · Formula: Enchant Off Hand - Superior Intellect
  • Off-Hand - Wisdom: Permanently enchant an Off-Hand to add 6 to intellect and 5 to spirit. Skill 300 · Formula: Enchant Off Hand - Wisdom

WoW Forever enchanting FAQ

What is new about enchanting in WoW Forever?

Necklaces and held off-hands can be enchanted for the first time, two-hand weapons get large flat Strength, Agility and spell power enchants, gloves get Arcane, Nature and Holy Power and Superior Strength, bracers get Agility, spell power and healing at several tiers, boots get an 8% Speed enchant and one-hand weapons get three new proc enchants: Recovery, Insight and Revelation.

Which enchants are worth buying while leveling?

Boots Minor Speed first, because moving faster helps every class. Then the new two-hand Lesser Strength or Lesser Agility if you use a two-hander, Recovery or Revelation on a one-hand weapon, and a Necklace enchant once enchanters reach about 210 skill.

Where do the best enchanting recipes come from?

Trainer recipes are marked as such. The rest are taught by Formula items; the client does not say where each Formula drops or is sold, so check the recipe list on our enchanting page as drop locations are confirmed.

Do I need to be an enchanter to use these?

No. Enchanters can put any enchant they know on your gear through the trade window, so you can buy them on your ruleset. You bring the materials or pay for them.

Sources

WoW Forever client tradeskill data, build 1.60.1.70707, compared with Classic Era 1.15.9. Picks and reasoning are ours.

Checked on Nov 11, 2026. Spotted a change? Tell us.