Enchanting · Gear · Leveling and level 60
WoW Forever Enchants: the Best Enchant for Every Slot
WoW Forever reworked enchanting. Necklaces and held off-hands can be enchanted for the first time, two-hand weapons get large flat stat enchants from about 210 skill, and there are 37 new enchants in all. Pick your role below for the enchant to buy while leveling and the one to aim for at 60.
Last checked · Our picks, worked out from the WoW Forever client's enchanting recipes (build 1.60.1.70862). They are not play results. The tooltips next to each pick come straight from the client data.
The leveling shortlist
- Boots: Minor Speed. Moving faster between quests saves more time than any stat, for every class.
- Two-hand weapon: the new Lesser Strength or Lesser Agility. The biggest single upgrade a two-hand user can buy before 60.
- One-hand weapon: Recovery, Revelation or Insight. New, cheap proc enchants for melee, casters and healers.
- Necklace: a new enchant slot once an enchanter has the formulas at about 210 skill.
Enchants can be bought from any enchanter on your ruleset through the trade window. Leveling the profession yourself: Enchanting leveling guide · all enchanting recipes.
Strength melee enchants
For Arms and Fury Warriors, Retribution Paladins, Enhancement Shamans.
| Slot | While leveling | At level 60 |
|---|---|---|
| Two-hand weapon | 2H Weapon - Lesser StrengthNew Permanently enchant a Two-handed Melee Weapon to grant +15 Strength. Skill 220 · Formula: Enchant 2H Weapon - Lesser Strength | 2H Weapon - StrengthNew Permanently enchant a two-handed melee weapon to grant +25 Strength. Skill 290 · Formula: Enchant 2H Weapon - Strength Also good: Weapon - Crusader New in Forever: a large flat Strength enchant from about 210 skill, far above the old Impact damage enchants, so it is the best leveling upgrade a two-hand user can buy. Crusader is the alternative at 60. |
| One-hand weapon | Weapon - RecoveryNew Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec. Skill 140 · Formula: Enchant Weapon - Recovery | Weapon - Crusader Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec. Skill 300 · Formula: Enchant Weapon - Crusader Also good: Weapon - Strength Recovery is new and cheap: it heals you whenever an attack is parried or dodged, which saves food between pulls while leveling. Crusader stays the level 60 choice, with flat Strength as the steady alternative. |
| Necklace | Necklace - StrengthNew Permanently enchant a necklace to increase Strength by 5. Skill 210 · Formula: Enchant Necklace - Strength | Necklace - StrengthNew Permanently enchant a necklace to increase Strength by 5. Skill 210 · Formula: Enchant Necklace - Strength Necklaces could not be enchanted in Classic. The recipes are new and learnable from about 210 skill, so the enchant serves you from the 40s to 60. |
| Chest | Chest - Lesser Stats Permanently enchant a piece of chest armor to grant +2 to all stats. Skill 220 · Trainer | Chest - Greater Stats Permanently enchant a piece of chest armor to grant +4 to all stats. Skill 300 · Formula: Enchant Chest - Greater Stats All stats is the best chest enchant for every role: it covers your main stat and Stamina at once. |
| Bracers | Bracer - Strength Permanently enchant bracers to give +5 Strength. Skill 200 · Trainer | Bracer - Superior Strength Permanently enchant bracers to give +9 Strength. Skill 295 · Formula: Enchant Bracer - Superior Strength Strength bracers are a trainer recipe while leveling and a formula at 60. |
| Gloves | Gloves - Strength Permanently enchant gloves to grant +7 Strength. Skill 245 · Trainer | Gloves - Superior StrengthNew Permanently enchant gloves to increase Strength by 15. Skill 300 · Formula Superior Strength is new and matches the old Superior Agility, so Strength users now have a top glove enchant too. |
| Boots | Boots - Minor Speed Permanently enchant boots to increase movement speed by 4%. Skill 245 · Trainer | Boots - SpeedNew Permanently enchant boots to increase movement speed by 8%. Skill 280 · Formula: Enchant Boots - Speed Also good: Boots - Greater Agility Speed is new and doubles the old Minor Speed. Running faster between quests saves more time while leveling than any stat. In raids, Greater Agility is the stat choice. |
| Cloak | Cloak - Minor Agility Permanently enchant a cloak to grant +3 Agility. Skill 110 · Formula: Enchant Cloak - Minor Agility | Cloak - AgilityNew Permanently enchant a Cloak to add 5 to agility. Skill 300 · Formula: Enchant Cloak - Agility The new Agility cloak enchant is the best damage choice for melee at 60. |
Class talent builds: talent calculator · gear by slot: new gear · pre-raid gear by spec.
Agility melee and ranged enchants
For Rogues, Hunters, Feral cats.
| Slot | While leveling | At level 60 |
|---|---|---|
| Two-hand weapon | 2H Weapon - Lesser AgilityNew Permanently enchant a Two-handed Melee Weapon to grant +15 Agility. Skill 210 · Formula: Enchant 2H Weapon - Lesser Agility | 2H Weapon - Agility Permanently enchant a two-handed melee weapon to grant +25 Agility. Skill 290 · Formula: Enchant 2H Weapon - Agility Hunters and cats on a staff or polearm get the new Lesser Agility while leveling, then the full Agility enchant at 60. |
| One-hand weapon | Weapon - RecoveryNew Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec. Skill 140 · Formula: Enchant Weapon - Recovery | Weapon - Crusader Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec. Skill 300 · Formula: Enchant Weapon - Crusader Also good: Weapon - Agility Rogues level on Recovery for the same reason as Warriors. At 60 Crusader's Strength proc still out-damages flat Agility on most weapons, but Agility is the safe pick for a Hunter's melee weapon. |
| Necklace | Necklace - AgilityNew Permanently enchant a necklace to increase Agility by 5. Skill 210 · Formula: Enchant Necklace - Agility | Necklace - AgilityNew Permanently enchant a necklace to increase Agility by 5. Skill 210 · Formula: Enchant Necklace - Agility A new slot to enchant, and the same Agility enchant carries from the 40s to 60. |
| Chest | Chest - Lesser Stats Permanently enchant a piece of chest armor to grant +2 to all stats. Skill 220 · Trainer | Chest - Greater Stats Permanently enchant a piece of chest armor to grant +4 to all stats. Skill 300 · Formula: Enchant Chest - Greater Stats All stats covers Agility and Stamina together, so it beats the single-stat chest enchants. |
| Bracers | Bracer - Lesser AgilityNew Permanently enchant a bracer so it increases the wearer's Agility by 4. Skill 140 · Formula: Enchant Bracer - Lesser Agility | Bracer - Superior AgilityNew Permanently enchant bracers to give +9 Agility. Skill 295 · Formula: Enchant Bracer - Superior Agility Agility bracer enchants are new in Forever at every tier, so Rogues and Hunters finally have a wrist enchant of their own. |
| Gloves | Gloves - Agility Permanently enchant gloves to grant +7 Agility. Skill 230 · Trainer | Gloves - Superior Agility Permanently enchant gloves to increase agility by 15. Skill 300 · Formula: Enchant Gloves - Superior Agility Agility while leveling, Superior Agility at 60. |
| Boots | Boots - Minor Speed Permanently enchant boots to increase movement speed by 4%. Skill 245 · Trainer | Boots - SpeedNew Permanently enchant boots to increase movement speed by 8%. Skill 280 · Formula: Enchant Boots - Speed Also good: Boots - Greater Agility Move faster while leveling and in the open world; Greater Agility for raids. |
| Cloak | Cloak - Minor Agility Permanently enchant a cloak to grant +3 Agility. Skill 110 · Formula: Enchant Cloak - Minor Agility | Cloak - AgilityNew Permanently enchant a Cloak to add 5 to agility. Skill 300 · Formula: Enchant Cloak - Agility The new Agility cloak enchant replaces the old Lesser Agility at 60. |
Class talent builds: talent calculator · gear by slot: new gear · pre-raid gear by spec.
Caster damage enchants
For Mages, Warlocks, Shadow Priests, Balance Druids, Elemental Shamans.
| Slot | While leveling | At level 60 |
|---|---|---|
| Two-hand weapon | 2H Weapon - Lesser Intellect Permanently enchant a Two-Handed Melee Weapon to add 5 to Intellect. Skill 100 · Formula: Enchant 2H Weapon - Lesser Intellect | 2H Weapon - SpellblastingNew Permanently enchant a 2H Weapon to add 65 Spell Power. Skill 300 · Formula: Enchant 2H Weapon - Spellblasting Also good: 2H Weapon - Mighty Spell Power Spellblasting is new and gives more spell power than any other weapon enchant, which makes a staff the strongest caster weapon to enchant. Mighty Spell Power is the cheaper step below it. |
| One-hand weapon | Weapon - RevelationNew Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases. Skill 140 · Formula: Enchant Weapon - Revelation | Weapon - Spell Power Permanently enchant a Melee Weapon to add up to 30 damage to spells. Skill 300 · Formula: Enchant Weapon - Spell Power Revelation is new: a spell that fails to crit can make your next one far more likely to crit, which suits casters before they have much crit. At 60, flat spell power wins. |
| Necklace | Necklace - Spell PowerNew Permanently enchant a necklace to increase spell damage and healing by up to 6. Skill 210 · Formula: Enchant Necklace - Spell Power | Necklace - Spell PowerNew Permanently enchant a necklace to increase spell damage and healing by up to 6. Skill 210 · Formula: Enchant Necklace - Spell Power A new slot: Spell Power for damage casters, learnable from about 210 skill. |
| Chest | Chest - Lesser Stats Permanently enchant a piece of chest armor to grant +2 to all stats. Skill 220 · Trainer | Chest - Greater Stats Permanently enchant a piece of chest armor to grant +4 to all stats. Skill 300 · Formula: Enchant Chest - Greater Stats Also good: Chest - Major Intellect All stats gives Intellect, Spirit and Stamina at once. Major Intellect is the pure mana choice. |
| Bracers | Bracer - Intellect Permanently enchant bracers to give +5 Intellect. Skill 230 · Trainer | Bracer - Greater SpellpowerNew Permanently enchant Bracers to add 16 to spell power. Skill 300 · Formula: Enchant Bracer - Greater Spellpower Greater Spellpower is new and a big step above Intellect, the first real damage enchant for caster wrists. |
| Gloves | Gloves - Minor Haste Permanently enchant gloves to grant a +1% attack and casting speed bonus. Skill 270 · Trainer | Gloves - Fire Power Permanently enchant gloves to increase fire damage by up to 20. Skill 300 · Formula: Enchant Gloves - Fire Power Also good: Gloves - Frost Power, Gloves - Shadow Power, Gloves - Arcane Power, Gloves - Natural Power Minor Haste speeds every cast while leveling. At 60 take the Power enchant of your school: Fire, Frost, Shadow, and new in Forever Arcane and Nature. |
| Boots | Boots - Minor Speed Permanently enchant boots to increase movement speed by 4%. Skill 245 · Trainer | Boots - SpeedNew Permanently enchant boots to increase movement speed by 8%. Skill 280 · Formula: Enchant Boots - Speed Also good: Boots - Spirit Speed keeps a caster out of melee range and cuts travel time. Spirit is the raid alternative. |
| Cloak | Cloak - Resistance Permanently enchant a cloak to give 3 to all resistances. Skill 225 · Trainer | Cloak - Subtlety Permanently enchant a cloak to decrease threat caused by the wearer by 2%. Skill 300 · Formula: Enchant Cloak - Subtlety Resistance while leveling; Subtlety at 60 lowers your threat so you can cast harder in groups. |
| Shield | Shield - Lesser Stamina Permanently enchant a shield to give 5 Stamina. Skill 175 · Trainer | Shield - Critical StrikeNew Permanently enchant a Shield to add 1% critical strike chance. Skill 300 · Formula: Enchant Shield - Critical Strike Critical Strike is new: Elemental Shamans with a shield get crit on the slot. |
| Off-hand | Nothing before 60 | Off-Hand - Superior IntellectNew Permanently enchant an Off-Hand to add 9 to intellect. Skill 300 · Formula: Enchant Off Hand - Superior Intellect Held off-hands could not be enchanted in Classic. The three Off-Hand enchants are new formulas at 300 skill. |
Class talent builds: talent calculator · gear by slot: new gear · pre-raid gear by spec.
Healer enchants
For Holy and Discipline Priests, Holy Paladins, Restoration Shamans and Druids.
| Slot | While leveling | At level 60 |
|---|---|---|
| Two-hand weapon | 2H Weapon - Lesser Spirit Permanently enchant a Two-Handed Melee Weapon to add 5 to Spirit. Skill 110 · Formula: Enchant 2H Weapon - Lesser Spirit | 2H Weapon - Mighty Healing PowerNew Permanently enchant a two-handed melee weapon to increase healing by up to 100 and damage by up to 34. Skill 300 · Formula: Enchant 2H Weapon - Mighty Healing Power Mighty Healing Power is new and the largest healing enchant in the game, so a healing staff now enchants better than a one-hander. |
| One-hand weapon | Weapon - InsightNew Permanently enchant a Melee Weapon to have a chance to grant Insight when you cast a spell, increasing Spirit by 100% for 10 sec. Skill 140 · Formula: Enchant Weapon - Insight | Weapon - Healing Power Permanently enchant a Melee Weapon to add up to 55 points of healing to healing spells and up to 19 points of damage to damage spells. Skill 300 · Formula: Enchant Weapon - Healing Power Insight is new and doubles your Spirit for a short time after casts, which is mana while leveling. At 60 take Healing Power. |
| Necklace | Necklace - Healing PowerNew Permanently enchant a necklace to increase healing by up to 11 and spell damage by up to 4. Skill 210 · Formula: Enchant Necklace - Healing Power | Necklace - Healing PowerNew Permanently enchant a necklace to increase healing by up to 11 and spell damage by up to 4. Skill 210 · Formula: Enchant Necklace - Healing Power A new slot: Healing Power for healers, learnable from about 210 skill. |
| Chest | Chest - Lesser Stats Permanently enchant a piece of chest armor to grant +2 to all stats. Skill 220 · Trainer | Chest - Greater Stats Permanently enchant a piece of chest armor to grant +4 to all stats. Skill 300 · Formula: Enchant Chest - Greater Stats Also good: Chest - Major Intellect All stats gives Intellect, Spirit and Stamina at once. Major Intellect is the pure mana choice for long fights. |
| Bracers | Bracer - Lesser Healing PowerNew Permanently enchant bracers to increase healing by up to 16 and damage by up to 6. Skill 205 · Formula: Enchant Bracer - Lesser Healing Power | Bracer - Healing Power Permanently enchant bracers to increase the effects of your healing spells by up to 24 and the effects of your damage spells by up to 8. Skill 300 · Formula: Enchant Bracer - Healing Lesser Healing Power is a new mid-level step, so healing on bracers starts long before 60. |
| Gloves | Gloves - Minor Haste Permanently enchant gloves to grant a +1% attack and casting speed bonus. Skill 270 · Trainer | Gloves - Healing Power Permanently enchant gloves to increase the caster's healing spells by up to 35 and damage spells by up to 12. Skill 300 · Formula: Enchant Gloves - Healing Power Also good: Gloves - Holy Power Minor Haste while leveling, Healing Power at 60. Holy Paladins and Priests can use the new Holy Power for damage specs. |
| Boots | Boots - Minor Speed Permanently enchant boots to increase movement speed by 4%. Skill 245 · Trainer | Boots - SpeedNew Permanently enchant boots to increase movement speed by 8%. Skill 280 · Formula: Enchant Boots - Speed Also good: Boots - Spirit Speed while leveling and in PvP; Spirit for raid mana. |
| Cloak | Cloak - Resistance Permanently enchant a cloak to give 3 to all resistances. Skill 225 · Trainer | Cloak - Subtlety Permanently enchant a cloak to decrease threat caused by the wearer by 2%. Skill 300 · Formula: Enchant Cloak - Subtlety Subtlety keeps big heals from pulling enemies onto you. |
| Shield | Shield - Spirit Permanently enchant a shield to give 5 Spirit. Skill 200 · Trainer | Shield - Superior Spirit Permanently enchant a shield to give +9 Spirit. Skill 280 · Formula: Enchant Shield - Superior Spirit Also good: Shield - Excellent Stamina Spirit for mana between casts; take Excellent Stamina instead if you die more than you run dry. |
| Off-hand | Nothing before 60 | Off-Hand - Excellent SpiritNew Permanently enchant an Off-Hand to add 12 to spirit. Skill 300 · Formula: Enchant Off Hand - Excellent Spirit Also good: Off-Hand - Wisdom Excellent Spirit for regeneration, or Wisdom for a mix of Intellect and Spirit. |
Class talent builds: talent calculator · gear by slot: new gear · pre-raid gear by spec.
Tank enchants
For Protection Warriors and Paladins, Feral bears.
| Slot | While leveling | At level 60 |
|---|---|---|
| Two-hand weapon | 2H Weapon - Lesser AgilityNew Permanently enchant a Two-handed Melee Weapon to grant +15 Agility. Skill 210 · Formula: Enchant 2H Weapon - Lesser Agility | 2H Weapon - Agility Permanently enchant a two-handed melee weapon to grant +25 Agility. Skill 290 · Formula: Enchant 2H Weapon - Agility Bears gain armor, dodge and crit from Agility, so the bear staff takes the same enchants as an Agility user. |
| One-hand weapon | Weapon - RecoveryNew Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec. Skill 140 · Formula: Enchant Weapon - Recovery | Weapon - Crusader Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec. Skill 300 · Formula: Enchant Weapon - Crusader Also good: Weapon - Agility Recovery heals a tank every time an attack is parried or dodged. At 60 tanks used Crusader for its self-heal and Strength, with flat Agility for more threat-safe avoidance. |
| Necklace | Necklace - DeflectionNew Permanently enchant a necklace to increase defense skill by 5. Skill 210 · Formula: Enchant Necklace - Deflection | Necklace - DeflectionNew Permanently enchant a necklace to increase defense skill by 5. Skill 210 · Formula: Enchant Necklace - Deflection Deflection adds defense skill, the tank stat that pushes down crits and crushing blows. |
| Chest | Chest - Lesser Stats Permanently enchant a piece of chest armor to grant +2 to all stats. Skill 220 · Trainer | Chest - Greater Stats Permanently enchant a piece of chest armor to grant +4 to all stats. Skill 300 · Formula: Enchant Chest - Greater Stats Also good: Chest - Major Stamina All stats adds Stamina and Agility armor; Major Stamina is the pure health choice. |
| Bracers | Bracer - Stamina Permanently enchant bracers to give +5 Stamina. Skill 190 · Trainer | Bracer - Superior Stamina Permanently enchant bracers to give +9 Stamina. Skill 300 · Formula: Enchant Bracer - Superior Stamina Also good: Bracer - Deflection Stamina for health. Deflection is the alternative if you are short of defense skill. |
| Gloves | Gloves - Strength Permanently enchant gloves to grant +7 Strength. Skill 245 · Trainer | Gloves - Threat Permanently enchant gloves to increase threat from all attacks and spells by 2%. Skill 300 · Formula: Enchant Gloves - Threat Also good: Gloves - Superior Strength Threat makes every attack hold aggro better; until you can get it, Strength. |
| Boots | Boots - Minor Speed Permanently enchant boots to increase movement speed by 4%. Skill 245 · Trainer | Boots - SpeedNew Permanently enchant boots to increase movement speed by 8%. Skill 280 · Formula: Enchant Boots - Speed Also good: Boots - Greater Stamina Speed for leveling and pulling; Greater Stamina for raid tanking. |
| Cloak | Cloak - Minor Agility Permanently enchant a cloak to grant +3 Agility. Skill 110 · Formula: Enchant Cloak - Minor Agility | Cloak - Dodge Permanently enchant a cloak to give a 1% chance to dodge. Skill 300 · Formula: Enchant Cloak - Dodge Agility for armor while leveling, Dodge at 60. |
| Shield | Shield - Lesser Stamina Permanently enchant a shield to give 5 Stamina. Skill 175 · Trainer | Shield - Excellent StaminaNew Permanently enchant a Shield to add 12 to stamina. Skill 300 · Formula: Enchant Shield - Excellent Stamina Excellent Stamina is new and the largest Stamina enchant on any slot. |
Class talent builds: talent calculator · gear by slot: new gear · pre-raid gear by spec.
Every new enchant in WoW Forever
The 37 enchantments the Forever client adds over Classic Era, by slot and the skill they are learned at. Tooltips are the client's own.
Two-hand weapon
- 2H Weapon - Lesser Agility: Permanently enchant a Two-handed Melee Weapon to grant +15 Agility. Skill 210 · Formula: Enchant 2H Weapon - Lesser Agility
- 2H Weapon - Lesser Strength: Permanently enchant a Two-handed Melee Weapon to grant +15 Strength. Skill 220 · Formula: Enchant 2H Weapon - Lesser Strength
- 2H Weapon - Strength: Permanently enchant a two-handed melee weapon to grant +25 Strength. Skill 290 · Formula: Enchant 2H Weapon - Strength
- 2H Weapon - Mighty Healing Power: Permanently enchant a two-handed melee weapon to increase healing by up to 100 and damage by up to 34. Skill 300 · Formula: Enchant 2H Weapon - Mighty Healing Power
- 2H Weapon - Mighty Spell Power: Permanently enchant a two-handed melee weapon to increase damage and healing by up to 55. Skill 300 · Formula: Enchant 2H Weapon - Mighty Spell Power
- 2H Weapon - Spellblasting: Permanently enchant a 2H Weapon to add 65 Spell Power. Skill 300 · Formula: Enchant 2H Weapon - Spellblasting
One-hand weapon
- Weapon - Insight: Permanently enchant a Melee Weapon to have a chance to grant Insight when you cast a spell, increasing Spirit by 100% for 10 sec. Skill 140 · Formula: Enchant Weapon - Insight
- Weapon - Recovery: Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec. Skill 140 · Formula: Enchant Weapon - Recovery
- Weapon - Revelation: Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases. Skill 140 · Formula: Enchant Weapon - Revelation
Necklace
- Necklace - Agility: Permanently enchant a necklace to increase Agility by 5. Skill 210 · Formula: Enchant Necklace - Agility
- Necklace - Deflection: Permanently enchant a necklace to increase defense skill by 5. Skill 210 · Formula: Enchant Necklace - Deflection
- Necklace - Healing Power: Permanently enchant a necklace to increase healing by up to 11 and spell damage by up to 4. Skill 210 · Formula: Enchant Necklace - Healing Power
- Necklace - Spell Power: Permanently enchant a necklace to increase spell damage and healing by up to 6. Skill 210 · Formula: Enchant Necklace - Spell Power
- Necklace - Strength: Permanently enchant a necklace to increase Strength by 5. Skill 210 · Formula: Enchant Necklace - Strength
Chest
- Chest - Absorption: Enchant a piece of chest armor so it has a 25% chance per hit of giving you 50 points of damage absorption. Cannot occur more often than once every 5 sec. Skill 220 · Formula: Enchant Chest - Absorption
Bracers
- Bracer - Minor Intellect: Permanently enchant bracers to give +3 Intellect. Skill 70 · Formula: Enchant Bracer - Minor Intellect
- Bracer - Minor Healing Power: Permanently enchant bracers so they increase the wearer's healing spells by up to 8 and damage spells by up to 3. Skill 90 · Formula: Enchant Bracer - Minor Healing Power
- Bracer - Lesser Agility: Permanently enchant a bracer so it increases the wearer's Agility by 4. Skill 140 · Formula: Enchant Bracer - Lesser Agility
- Bracer - Agility: Permanently enchant bracers to give +5 Agility. Skill 190 · Formula: Enchant Bracer - Agility
- Bracer - Lesser Healing Power: Permanently enchant bracers to increase healing by up to 16 and damage by up to 6. Skill 205 · Formula: Enchant Bracer - Lesser Healing Power
- Bracer - Greater Agility: Permanently enchant bracers to give +7 Agility. Skill 240 · Formula: Enchant Bracer - Greater Agility
- Bracer - Superior Agility: Permanently enchant bracers to give +9 Agility. Skill 295 · Formula: Enchant Bracer - Superior Agility
- Bracer - Greater Spellpower: Permanently enchant Bracers to add 16 to spell power. Skill 300 · Formula: Enchant Bracer - Greater Spellpower
- Bracer - Superior Intellect: Permanently enchant bracers to give +9 Intellect. Skill 300 · Formula: Enchant Bracer - Superior Intellect
Gloves
- Gloves - Advanced Skinning: Permanently enchant gloves to grant +10 skinning skill. Skill 250 · Formula: Enchant Gloves - Advanced Skinning
- Gloves - Lotus Claw: Permanently enchant a pair of gloves to give a small chance to acquire Death Lotus when gathering any herb in Hyjal. Skill 295 · Formula: Enchant Gloves - Lotus Claw
- Gloves - Arcane Power: Permanently enchant gloves to increase arcane damage by up to 20. Skill 300 · Formula: Enchant Gloves - Arcane Power
- Gloves - Holy Power: Permanently enchant gloves to increase holy damage by up to 20. Skill 300 · Formula: Enchant Gloves - Holy Power
- Gloves - Natural Power: Permanently enchant gloves to increase Nature damage by up to 20. Skill 300 · Formula: Enchant Gloves - Natural Power
- Gloves - Superior Strength: Permanently enchant gloves to increase Strength by 15. Skill 300 · Formula
Boots
- Boots - Speed: Permanently enchant boots to increase movement speed by 8%. Skill 280 · Formula: Enchant Boots - Speed
Cloak
- Cloak - Agility: Permanently enchant a Cloak to add 5 to agility. Skill 300 · Formula: Enchant Cloak - Agility
Shield
- Shield - Critical Strike: Permanently enchant a Shield to add 1% critical strike chance. Skill 300 · Formula: Enchant Shield - Critical Strike
- Shield - Excellent Stamina: Permanently enchant a Shield to add 12 to stamina. Skill 300 · Formula: Enchant Shield - Excellent Stamina
Off-hand
- Off-Hand - Excellent Spirit: Permanently enchant an Off-Hand to add 12 to spirit. Skill 300 · Formula: Enchant Off Hand - Excellent Spirit
- Off-Hand - Superior Intellect: Permanently enchant an Off-Hand to add 9 to intellect. Skill 300 · Formula: Enchant Off Hand - Superior Intellect
- Off-Hand - Wisdom: Permanently enchant an Off-Hand to add 6 to intellect and 5 to spirit. Skill 300 · Formula: Enchant Off Hand - Wisdom
WoW Forever enchanting FAQ
What is new about enchanting in WoW Forever?
Necklaces and held off-hands can be enchanted for the first time, two-hand weapons get large flat Strength, Agility and spell power enchants, gloves get Arcane, Nature and Holy Power and Superior Strength, bracers get Agility, spell power and healing at several tiers, boots get an 8% Speed enchant and one-hand weapons get three new proc enchants: Recovery, Insight and Revelation.
Which enchants are worth buying while leveling?
Boots Minor Speed first, because moving faster helps every class. Then the new two-hand Lesser Strength or Lesser Agility if you use a two-hander, Recovery or Revelation on a one-hand weapon, and a Necklace enchant once enchanters reach about 210 skill.
Where do the best enchanting recipes come from?
Trainer recipes are marked as such. The rest are taught by Formula items; the client does not say where each Formula drops or is sold, so check the recipe list on our enchanting page as drop locations are confirmed.
Do I need to be an enchanter to use these?
No. Enchanters can put any enchant they know on your gear through the trade window, so you can buy them on your ruleset. You bring the materials or pay for them.