The Legacy picks that speed up leveling do nothing at 60. Here is where a Rogue should put the points instead, for raids, for PvP and for making gold. Each plan spends the full per-character cap and is checked against the Legacy tree's ranks and prerequisites.
Last checked · The plans are ours; the effects are game data.
How the respec works
Legacy Points belong to your account. Resetting a character's Legacy talents frees the points that character spent, to spend again.
The reset is done at your own class trainer, not from the Legacy window.
Players report the first reset costs about 10 gold and that later resets cost more. Blizzard has not published the price list.
During the beta, resetting failed for characters with Talented until their class talents were reset first. If the trainer refuses, reset your talents and try again.
Raids and dungeons
Unconfirmed
Where to spend Rogue Legacy Points for raids and dungeons, most important first. A character can spend 16, and an account can earn 65 at launch. At 60 you respec once into the full list. Effects are quoted from the Live client 1.60.1.70707 data.
1.
Reinforcerank 5 · Resourcefulness
You take 40% less durability loss when you die.
Progression means wipes, and every wipe costs repair gold. This is the only node that makes dying cheaper.
5 points · 5/16
2.
The Quick and the Deadrank 2 · Resourcefulness
Increases movement speed while dead by 10% and your helpful spells and abilities cost no resources for 2 min after being resurrected or until you enter combat.
After a wipe your heals and buffs cost nothing until the next pull, so the raid is back up without drinking.
2 points · 7/16
3.
Gourmandrank 3 · Resourcefulness
Increases the duration of beneficial effects from eating food by 100%.
Food buffs last twice as long at full rank: one meal covers far more of a raid night.
3 points · 10/16
4.
Field Guiderank 1 · Adventure
Reduces your cooldown on adding Camp features by 8%
Prerequisite for Frequent Flier, and quicker camp features while you farm consumables.
1 point · 11/16
5.
Frequent Flierrank 1 · Adventure
You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Half-price, faster flights between raids, dungeons and the Auction House.
1 point · 12/16
6.
Diplomatrank 4 · Resourcefulness
Increases your reputation gains by 8%.
Faster reputation for the pre-raid and attunement factions; the last points go here.
4 points · 16/16
What to skip, and why
Talented, Well-Rested: Leveling only: at 60 you already have all 51 talent points and gain no experience.
Thrill of Adventure, Field Medicine: The client says both are ineffective in dungeons and raids.
For Great Honor: Honor only.
Variants
Your leveling picks do nothing at 60. Legacy Points belong to the account, so a reset at your class trainer frees them to spend again; players report the first reset costs about 10 gold and each one after costs more, so plan before you pay.
Your class has no long party buffs, so Permanence would do nothing; its points go to Reinforce, food and travel.
Legacy values are datamined from the game client and can change. Plan your own spread in the Legacy planner, see where points come from inLegacy Points, or read the Legacy system guide. The order above is our recommendation; the effects are game data.
Battlegrounds and world PvP
Unconfirmed
Where to spend Rogue Legacy Points for battlegrounds and world pvp, most important first. A character can spend 16, and an account can earn 65 at launch. At 60 you respec once into the full list. Effects are quoted from the Live client 1.60.1.70707 data.
1.
For Great Honorrank 5 · Resourcefulness
Increases Honor Points gained by 10%.
More Honor from every kill and objective: the one node that speeds up a rank climb.
5 points · 5/16
2.
The Quick and the Deadrank 2 · Resourcefulness
Increases movement speed while dead by 10% and your helpful spells and abilities cost no resources for 2 min after being resurrected or until you enter combat.
You die a lot in battlegrounds. After each resurrection your buffs and heals cost nothing until you fight again.
2 points · 7/16
3.
Gourmandrank 3 · Resourcefulness
Increases the duration of beneficial effects from eating food by 100%.
Food buffs last longer between deaths.
3 points · 10/16
4.
Field Guiderank 1 · Adventure
Reduces your cooldown on adding Camp features by 8%
Prerequisite for Frequent Flier.
1 point · 11/16
5.
Frequent Flierrank 1 · Adventure
You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Cheaper, faster flights to the battlemasters and world PvP zones.
1 point · 12/16
6.
High Alertrank 2 · Adventure
Increases your ability to detect nearby targets with Stealth as if your level were increased by 2. Ineffective in Battlegrounds.
Better stealth detection in world PvP. The client says it does nothing inside battlegrounds.
2 points · 14/16
7.
Reinforcerank 2 · Resourcefulness
You take 16% less durability loss when you die.
The leftover points: cheaper deaths in world PvP.
2 points · 16/16
What to skip, and why
Talented, Well-Rested: Leveling only.
Thrill of Adventure, Field Medicine: Ineffective in battlegrounds, per the client.
Reinforce: Worth it for raids; in PvP the honor and resurrection nodes come first.
Variants
Your leveling picks do nothing at 60. Legacy Points belong to the account, so a reset at your class trainer frees them to spend again; players report the first reset costs about 10 gold and each one after costs more, so plan before you pay.
Legacy values are datamined from the game client and can change. Plan your own spread in the Legacy planner, see where points come from inLegacy Points, or read the Legacy system guide. The order above is our recommendation; the effects are game data.
Gold, gathering and professions
Unconfirmed
Where to spend Rogue Legacy Points for gold, gathering and professions, most important first. A character can spend 16, and an account can earn 65 at launch. At 60 you respec once into the full list. Effects are quoted from the Live client 1.60.1.70707 data.
1.
Bountiful Harvestrank 5 · Professions
You are 100% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.
Twice the chance of Scarce materials from Mining, Herbalism and Skinning at full rank: the materials that sell.
5 points · 5/16
2.
Performance Bonusrank 3 · Professions
You have a 15% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
A chance at double Merchant's Favor on every crate you turn in to the Commerce Authority or Durotar Supply.
3 points · 8/16
3.
Barteringrank 2 · Professions
Reduces the gold price of items from all vendors by 10%.
Lower prices on everything you buy from a vendor: reagents, recipes, vials and thread.
2 points · 10/16
4.
Field Guiderank 1 · Adventure
Reduces your cooldown on adding Camp features by 8%
Prerequisite for Frequent Flier, and quicker camp features on long farming trips.
1 point · 11/16
5.
Frequent Flierrank 1 · Adventure
You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Half-price, faster flights between farming zones and the Auction House.
1 point · 12/16
6.
Dedicated Studyrank 1 · Professions
Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.
One extra skill point in your lowest tradeskill.
1 point · 13/16
7.
Luremasterrank 2 · Professions
While fishing with a Lure active, you have a 50% chance to catch an extra fish.
An extra fish on half your catches while a lure is on, for fishers.
2 points · 15/16
8.
The Quick and the Deadrank 1 · Resourcefulness
Increases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.
The last point: faster corpse runs in the dangerous farming zones.
1 point · 16/16
What to skip, and why
Talented, Well-Rested: Leveling only.
Reinforce, Permanence: Group and raid nodes; a farming character dies rarely and buffs itself.
Working Overtime: Speeds up skill-ups. Worth it while you level a profession, not once it is at 300.
Variants
Your leveling picks do nothing at 60. Legacy Points belong to the account, so a reset at your class trainer frees them to spend again; players report the first reset costs about 10 gold and each one after costs more, so plan before you pay.
Cooking for the raid? Master Chef gives a 50% chance of an extra result at full rank; take it instead of Luremaster and Dedicated Study.
Farming mobs in the open world? Thrill of Adventure works outside instances and cuts the downtime between kills.
Legacy values are datamined from the game client and can change. Plan your own spread in the Legacy planner, see where points come from inLegacy Points, or read the Legacy system guide. The order above is our recommendation; the effects are game data.