Crafting profession · Leveling guide · Herbs and vials
WoW Forever Alchemy Leveling Guide: 1 to 300
Alchemy lost something in Forever: the plain healing potions now belong to First Aid. What is left is still the deepest consumables list in the game, with mana potions, elixirs, flasks and a new line of Discolored healing potions, plus a Mana Well for your camp. The path below is calculated from the client's own skill-up colours, so it follows Forever's numbers rather than a Classic guide.
Checked against the final beta datamine, build 1.60.1.70532, on . Overview and perks:Alchemy page; every recipe: Alchemy recipes.
- Confirmed0
- Datamined8
- Reported7
- Classic fallback2
WoW Forever is not out yet. Anything below, including the confirmed lines, can change at launch on November 4.
The short version
Our Alchemy path takes about 360 crafts in 15 steps, 13 of them on trainer recipes. It opens with Elixir of Minor Force, and the biggest materials are 175 Empty Vial, 99 Leaded Vial, 86 Crystal Vial.
- Reported Apprentice Alchemy has no level requirement. Journeyman needs 50 skill and level 10, Expert 125 skill and level 20, and Artisan 200 skill and level 35. wow-professions.com
- Datamined The six Classic healing potions, Minor to Major, are no longer Alchemy recipes. The client lists them under First Aid. Daybreak Forever datamine
- Reported Herbalism is the natural partner: almost every step below is herbs plus a vial. wow-professions.com
Training ranks
| Rank | How to learn it in Forever | Status |
|---|---|---|
| Apprentice (1-75) | Any trainer, no level requirement | Reported wow-professions.com |
| Journeyman (to 150) | Any capital trainer, at 50 skill and level 10 | Reported wow-professions.com |
| Expert (to 225) | Doctor Herbert Halsey in Undercity (Horde) or Ainethil in Darnassus (Alliance), 125 skill and level 20, 50 silver | Reported wow-professions.com |
| Artisan (to 300) | Rogvar in Stonard (Horde) or Kylanna Windwhisper at Feathermoon Stronghold (Alliance), 200 skill and level 35 | Reported wow-professions.com |
Your skill stops at 75, 150 and 225 until you learn the next rank, so train before you craft past the cap.
Alchemy 1-300 path
Most of the climb is trainer elixirs and potions that cost one or two herbs and a vial. Buy vials from an alchemy supplier, never the Auction House, and keep the Fire Oils or Blackmouth Oils the path makes, because later steps use them.
| Skill | Craft | Materials | Learned from | Colours (yellow / green / grey) |
|---|---|---|---|---|
| 1–12 | ~12× Elixir of Minor Forcenew in Forever | 12 Empty Vial, 12 Silverleaf | Trainer | 10 / 13 / 15 |
| 12–65 | ~55× Elixir of Minor Defense | 55 Empty Vial, 55 Peacebloom, 55 Silverleaf | Trainer | 55 / 75 / 95 |
| by 75 | Learn Journeyman first (from 50 skill, see the training table). Until you do, skill stops at 75. | |||
| 65–85 | ~28× Minor Mana Potion | 28 Empty Vial, 28 Mageroyal, 28 Peacebloom | TrainerLearn level not in the client; counted from 65 | 65 / 85 / 105 |
| 85–100 | ~19× Lesser Discolored Healing Potionnew in Forever | 19 Briarthorn, 19 Empty Vial, 19 Murloc Eye | TrainerLearn level not in the client; counted from 85 | 85 / 105 / 125 |
| 100–145 | ~49× Holy Protection Potion | 49 Bruiseweed, 49 Empty Vial, 49 Swiftthistle | Recipe: Holy Protection PotionRecipe item, learn at 100. Vendor, drop or quest is not in the files. | 130 / 150 / 170 |
| by 150 | Learn Expert first (from 125 skill, see the training table). Until you do, skill stops at 150. | |||
| 145–155 | ~12× Lesser Mana Potion | 12 Empty Vial, 12 Mageroyal, 12 Stranglekelp | TrainerLearn level not in the client; counted from 145 | 145 / 165 / 185 |
| 155–175 | ~28× Elixir of Lesser Defense | 28 Leaded Vial, 28 Stranglekelp, 28 Wild Steelbloom | TrainerLearn level not in the client; counted from 155 | 155 / 175 / 195 |
| 175–185 | ~12× Greater Discolored Healing Potionnew in Forever | 12 Kingsblood, 12 Leaded Vial, 12 Murloc Eye | TrainerLearn level not in the client; counted from 175 | 175 / 195 / 215 |
| 185–205 | ~28× Lesser Invisibility Potion | 28 Fadeleaf, 28 Leaded Vial, 28 Wild Steelbloom | TrainerLearn level not in the client; counted from 185 | 185 / 205 / 225 |
| 205–215 | ~12× Elixir of Agility | 12 Goldthorn, 12 Leaded Vial, 12 Stranglekelp | TrainerLearn level not in the client; counted from 205 | 205 / 225 / 245 |
| by 225 | Learn Artisan first (from 200 skill, see the training table). Until you do, skill stops at 225. | |||
| 215–230 | ~19× Elixir of Defense | 19 Goldthorn, 19 Leaded Vial, 19 Wild Steelbloom | TrainerLearn level not in the client; counted from 215 | 215 / 235 / 255 |
| 230–245 | ~19× Viridian Dyenew in Forever | 38 Stranglevine, 19 Crystal Vial | TrainerLearn level not in the client; counted from 230 | 230 / 250 / 270 |
| 245–265 | ~28× Draught of Detect Undead | 28 Arthas' Tears, 28 Crystal Vial | TrainerLearn level not in the client; counted from 245 | 245 / 265 / 285 |
| 265–275 | ~12× Draught of Detect Demon | 24 Gromsblood, 12 Crystal Vial | TrainerLearn level not in the client; counted from 265 | 265 / 285 / 305 |
| 275–300 | ~27× Greater Dreamless Sleep Potion | 54 Dreamfoil, 27 Crystal Vial, 27 Golden Sansam | Recipe: Greater Dreamless SleepRecipe item, learn at 275. Vendor, drop or quest is not in the files. | 290 / 310 / 330 |
Datamined Recipes, reagents and skill colours from the beta tradeskill data. Craft counts are our estimate: one craft per point while a recipe is orange, then the Classic skill-up chance from yellow to grey. See how the path is built.
Total materials for 1-300
- 175 Empty Vial
- 99 Leaded Vial
- 86 Crystal Vial
- 83 Peacebloom
- 75 Wild Steelbloom
- 67 Silverleaf
- 54 Dreamfoil
- 52 Stranglekelp
- 49 Bruiseweed
- 49 Swiftthistle
- 40 Mageroyal
- 38 Stranglevine
- 31 Goldthorn
- 31 Murloc Eye
- 28 Arthas' Tears
- 28 Fadeleaf
- 27 Golden Sansam
- 24 Gromsblood
- 19 Briarthorn
- 12 Kingsblood
Totals add up the estimated crafts, so expect a few more or a few less depending on luck on the yellow steps.
What Forever changes for Alchemy
- Datamined Alchemy now has six Discolored healing potions, Minor to Major, each made from a herb, a vial and a Murloc Eye. Daybreak Forever datamine
- Datamined My First Alchemy Set is a new quest in the Moonbrook barn in Westfall: a young would-be alchemist wants 5 Empty Vials, 5 Silverleaf and 5 Peacebloom, then 3 Murloc Eyes in the follow-up. Daybreak Forever datamine
- Datamined Camping 101: Alchemy sends a new alchemist back to a trainer to learn the Mana Well once they have some skill. The Dun Morogh version names Vosur Brakthel in Ironforge. Daybreak Forever datamine
- Reported The beta stopped characters at level 30, so nobody could train Artisan or test anything past 225 skill. Everything above 225 is untested in Forever. wow-professions.com
- Datamined A Alchemy Certification costs 1,000 Merchant's Favor. Using it unlocks the title "the Alchemist" for every character on your account, but a character needs 300 Alchemy to show it. Daybreak Forever datamine
Alchemy camp features
| Feature | Skill | Materials | Learned from |
|---|---|---|---|
| Mana Well | 20 | 1× Peacebloom, 1× Empty Vial | Trainer |
| Fermenter | 140 | 1× Leaded Vial, 1× Kingsblood, 1× Swiftthistle | Blueprint: Fermenter |
| Alchemy Laboratory | 300 | 1× Lich's Index Finger, 1× Crystal Vial, 2× Dreamfoil | Blueprint: Alchemy Laboratory |
- Datamined Mana Well: everyone sitting nearby regenerates 29 mana every 5 seconds. It does not stack with Blessing of Wisdom and needs a campfire. Daybreak Forever datamine
- Datamined Fermenter: makes certain reagents and keeps the Mana Well effect. It is placed over a Mana Well to replace it. Daybreak Forever datamine
- Datamined Alchemy Laboratory: a station some recipes require. Its blueprint needs a Lich's Index Finger, a keystone the files describe as needed for delicate work. Daybreak Forever datamine
Every camp feature needs a campfire nearby and they all share one 60-minute cooldown. Power spikes while leveling covers which camp buffs matter most.
Legacy perks that help
Bought per character with account-wide Legacy Points. Effects are the beta client's tooltips.
- Working Overtime 5 UnconfirmedRank 1: Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.Max rank: Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 20%.A better chance of a skill-up on every craft, which matters most on the yellow steps.
- Dedicated Study 1 UnconfirmedRank 1: Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.One free point in your lowest tradeskill.
- Bartering 2 UnconfirmedRank 1: Reduces the gold price of items from all vendors by 5%.Max rank: Reduces the gold price of items from all vendors by 10%.Cheaper vials, which you buy by the hundred.
Making gold with Alchemy
There are no Forever prices yet. These notes describe the Classic economy and are marked as such until launch data exists.
- Classic fallback In Classic, Arcanite Bars went into many level 60 recipes, so an alchemist with the transmute always had customers. Warcraft Wiki
- Classic fallback Classic flasks each needed a Black Lotus, so flask income depended on that one rare herb. Warcraft Wiki · Warcraft Wiki
More ideas on the gold making guide and the Merchant's Favor crates.
How this path is built
- Every recipe, reagent and skill colour comes from the Alchemy data in the beta client, so the path follows Forever's thresholds, not Classic's.
- A program tries every recipe at every skill point and keeps the chain that uses the fewest raw materials. Crafted parts are broken down into what they are made of; finished goods and scarce drops count extra.
- Trainer recipes win over recipe items, and recipe items that are new in Forever count extra because nobody has confirmed where they come from.
- The client does not say when a trainer recipe can be learned, so we count such a recipe from the skill where it turns yellow. You can often learn it a little earlier.
- Camp features, cooldown crafts such as transmutes, faction-only recipes and recipes with rare reagents are left out.
Still unknown
- Where the new Alchemy recipe items (the Mender's, Spellblasting and Frenzy potions, the Mageblood elixirs) are sold or drop.
- What reagents the Fermenter actually makes.
- Whether the skill colours above 225 hold at launch. Nobody could get there in the beta.
Leveled it on launch and found something different? Send us a correction.
WoW Forever alchemy FAQ
Can Alchemy still make healing potions in WoW Forever?
Not the Classic ones. Minor to Major Healing Potion moved to First Aid. Alchemy keeps mana potions and gains six Discolored healing potions that take a Murloc Eye.
Where do I train Artisan Alchemy in WoW Forever?
From Rogvar in Stonard, Swamp of Sorrows, for the Horde, or Kylanna Windwhisper at Feathermoon Stronghold, Feralas, for the Alliance. You need 200 skill and level 35.
What profession goes best with Alchemy?
Herbalism. Nearly every recipe on the way to 300 is herbs plus a vial from a vendor, so picking your own herbs removes most of the cost.
How many crafts does Alchemy 1-300 take in WoW Forever?
About 360 by our estimate from the beta skill colours, in 15 steps. 2 of the steps need a recipe item instead of a trainer recipe. Luck on the yellow steps moves the number a little either way.