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Crafting profession · Leveling guide · Leather and hides

WoW Forever Leatherworking Leveling Guide: 1 to 300

Leatherworking got the biggest recipe list in Forever, more than 500 counting the ones it took over from Blacksmithing. That is a lot of choice, but the client also moved many skill ranges, so plenty of familiar Classic recipes now go grey sooner. The path below sticks to what still gives points and shows every hide you will cure.

Checked against the final beta datamine, build 1.60.1.70532, on . Overview and perks:Leatherworking page; every recipe: Leatherworking recipes.

WoW Forever is not out yet. Anything below, including the confirmed lines, can change at launch on November 4.

The short version

Our Leatherworking path takes about 374 crafts in 23 steps, 8 of them on trainer recipes. It opens with Light Leather, and the biggest materials are 537 Salt, 350 Deviate Scale, 257 Heavy Scorpid Scale.

  • Reported Expert Leatherworking comes from Una in Thunder Bluff or Telonis in Darnassus, at 125 skill and level 20, for 50 silver. wow-professions.com
  • Reported Artisan comes from Hahrana Ironhide in Camp Mojache, Feralas (Horde) or Drakk Stonehand in Aerie Peak, The Hinterlands (Alliance), at 200 skill and level 35. wow-professions.com
  • Reported Most Classic recipes turn grey about 25 points earlier in Forever, so do not follow a Classic route for the upper half. wow-professions.com

Training ranks

RankHow to learn it in ForeverStatus
Apprentice (1-75)Any trainer, no level requirementReported wow-professions.com
Journeyman (to 150)Any capital trainer, at 50 skill and level 10Reported wow-professions.com
Expert (to 225)Una in Thunder Bluff (Horde) or Telonis in Darnassus (Alliance), 125 skill and level 20, 50 silverReported wow-professions.com
Artisan (to 300)Hahrana Ironhide in Camp Mojache (Horde) or Drakk Stonehand in Aerie Peak (Alliance), 200 skill and level 35Reported wow-professions.com

Your skill stops at 75, 150 and 225 until you learn the next rank, so train before you craft past the cap.

Leatherworking 1-300 path

Leatherworking leans on recipe items more than the other crafts: once the trainer recipes go green, the cheapest points sit behind patterns from vendors and drops. Where a step needs a pattern, the table names it.

SkillCraftMaterialsLearned fromColours (yellow / green / grey)
1–34~42× Light LeatherRuns into green: skill-ups get rarer at the end.126 Ruined Leather ScrapsTrainer20 / 30 / 40
34–45~17× Light Armor Kit17 Light LeatherTrainer30 / 45 / 60
45–50~7× Handstitched Leather Cloak14 Light Leather, 7 Coarse ThreadTrainer40 / 55 / 70
50–65~27× Cured Light HideRuns into green: skill-ups get rarer at the end.27 Light Hide, 27 SaltTrainerLearn level not in the client; counted from 5050 / 60 / 70
by 75Learn Journeyman first (from 50 skill, see the training table). Until you do, skill stops at 75.
65–90~25× Deviate Scale Cloak200 Deviate Scale, 25 Fine Thread, 25 Light Hide, 25 SaltMade on the way: 25 Cured Light HidePattern: Deviate Scale CloakRecipe item, learn at 65. Vendor, drop or quest is not in the files.95 / 110 / 125
90–98~11× Cured Medium Hide11 Medium Hide, 11 SaltTrainerLearn level not in the client; counted from 9090 / 98 / 105
98–118~25× Deviate Scale Gloves150 Deviate Scale, 50 Fine Thread, 50 Perfect Deviate ScalePattern: Deviate Scale GlovesRecipe item, learn at 80. Vendor, drop or quest is not in the files.105 / 118 / 130
118–135~17× Dark Leather Gloves17 Fine Leather Gloves, 17 Fine Thread, 17 Gray Dye, 17 Medium Hide, 17 SaltMade on the way: 17 Cured Medium HidePattern: Dark Leather GlovesRecipe item, learn at 95. Vendor, drop or quest is not in the files.140 / 153 / 165
135–142~11× Cured Heavy HideRuns into green: skill-ups get rarer at the end.33 Salt, 11 Heavy HideTrainerLearn level not in the client; counted from 135135 / 140 / 145
by 150Learn Expert first (from 125 skill, see the training table). Until you do, skill stops at 150.
142–153~16× Dark Leather Gloves16 Fine Leather Gloves, 16 Fine Thread, 16 Gray Dye, 16 Medium Hide, 16 SaltMade on the way: 16 Cured Medium HidePattern: Dark Leather GlovesRecipe item, learn at 95. Vendor, drop or quest is not in the files.140 / 153 / 165
153–160~8× Forceful Heavy Armor Kitnew in Forever16 Elixir of Giant Growth, 16 Soul Dust, 8 Heavy Armor KitPattern: Forceful Heavy Armor KitRecipe item, learn at 135. Vendor, drop or quest is not in the files.155 / 165 / 175
160–190~34× Gem-studded Leather Belt408 Salt, 136 Heavy Hide, 68 Iridescent Pearl, 68 Jade, 34 Citrine, 34 Fine ThreadMade on the way: 136 Cured Heavy HidePattern: Gem-studded Leather BeltRecipe item, learn at 160. Vendor, drop or quest is not in the files.180 / 190 / 200
190–215~29× Forceful Thick Armor Kitnew in Forever58 Elixir of Ogre Strength, 58 Vision Dust, 29 Thick Armor KitPattern: Forceful Thick Armor KitRecipe item, learn at 185. Vendor, drop or quest is not in the files.205 / 215 / 225
215–225~11× Tough Scorpid Gloves88 Scorpid Scale, 66 Thick Leather, 22 Silken ThreadPattern: Tough Scorpid GlovesRecipe item, learn at 200. Vendor, drop or quest is not in the files.220 / 230 / 240
by 225Learn Artisan first (from 200 skill, see the training table). Until you do, skill stops at 225.
225–234~20× Cured Rugged HideRuns into green: skill-ups get rarer at the end.20 Refined Deeprock Salt, 20 Rugged HideTrainerLearn level not in the client; counted from 225225 / 230 / 235
234–235~2× Rugged Armor Kit10 Rugged LeatherTrainerLearn level not in the client; counted from 225225 / 235 / 245
235–243~10× Forceful Rugged Armor Kitnew in Forever20 Dream Dust, 20 Elixir of Greater Strength, 10 Fel Hide, 10 Pristine Scale, 10 Rugged Armor KitPattern: Forceful Rugged Armor KitRecipe item, learn at 235. Vendor, drop or quest is not in the files.235 / 245 / 255
243–250~7× Charged Scorpid Helmnew in Forever42 Heavy Scorpid Scale, 28 Rugged Leather, 14 Elemental Air, 7 Rune ThreadPattern: Charged Scorpid HelmRecipe item, learn at 240. Vendor, drop or quest is not in the files.260 / 270 / 280
250–255~5× Frostsaber Boots30 Frostsaber Leather, 20 Rugged Leather, 5 Rune ThreadPattern: Frostsaber BootsRecipe item, learn at 250. Vendor, drop or quest is not in the files.270 / 280 / 290
255–285~34× Charged Scorpid Bracersnew in Forever136 Heavy Scorpid Scale, 68 Elemental Air, 68 Rugged Leather, 34 Rune ThreadPattern: Charged Scorpid BracersRecipe item, learn at 255. Vendor, drop or quest is not in the files.275 / 285 / 295
285–291~6× Broodwatcher's Clenchersnew in Forever36 Rune Thread, 30 Heavy Scorpid Scale, 18 Enchanted Leather, 18 Essence of WaterPattern: Broodwatcher's ClenchersRecipe item, learn at 285. Vendor, drop or quest is not in the files.290 / 293 / 295
291–297~7× Broodwatcher's Beltnew in Forever49 Heavy Scorpid Scale, 42 Rune Thread, 21 Enchanted Leather, 21 Essence of WaterPattern: Broodwatcher's BeltRecipe item, learn at 290. Vendor, drop or quest is not in the files.295 / 298 / 300
297–300~3× Golden Mantle of the Dawn24 Enchanted Leather, 12 Guardian Stone, 12 Living Essence, 6 Rune Thread, 3 Refined Deeprock Salt, 3 Rugged HideMade on the way: 6 Cured Rugged HidePattern: Golden Mantle of the Dawn or Pattern: Golden Mantle of the DawnRecipe item, learn at 295. Vendor, drop or quest is not in the files.315 / 325 / 335

Datamined Recipes, reagents and skill colours from the beta tradeskill data. Craft counts are our estimate: one craft per point while a recipe is orange, then the Classic skill-up chance from yellow to grey. See how the path is built.

Total materials for 1-300

  • 537 Salt
  • 350 Deviate Scale
  • 257 Heavy Scorpid Scale
  • 147 Heavy Hide
  • 142 Fine Thread
  • 130 Rune Thread
  • 126 Rugged Leather
  • 126 Ruined Leather Scraps
  • 88 Scorpid Scale
  • 82 Elemental Air
  • 68 Iridescent Pearl
  • 68 Jade
  • 66 Thick Leather
  • 63 Enchanted Leather
  • 58 Elixir of Ogre Strength
  • 58 Vision Dust
  • 52 Light Hide
  • 50 Perfect Deviate Scale
  • 44 Medium Hide
  • 39 Essence of Water
  • 34 Citrine
  • 33 Fine Leather Gloves
  • 33 Gray Dye
  • 31 Light Leather
  • 30 Frostsaber Leather
  • 29 Thick Armor Kit
  • 23 Refined Deeprock Salt
  • 23 Rugged Hide
  • 22 Silken Thread
  • 20 Dream Dust
  • 20 Elixir of Greater Strength
  • 16 Elixir of Giant Growth
  • 16 Soul Dust
  • 12 Guardian Stone
  • 12 Living Essence
  • 10 Fel Hide
  • 10 Pristine Scale
  • 10 Rugged Armor Kit
  • 8 Heavy Armor Kit
  • 7 Coarse Thread

Crafted on the way and already broken down above: 136 Cured Heavy Hide, 33 Cured Medium Hide, 25 Cured Light Hide, 6 Cured Rugged Hide. Keep them; the later steps use them.

Totals add up the estimated crafts, so expect a few more or a few less depending on luck on the yellow steps.

What Forever changes for Leatherworking

  • Datamined Six Classic Blacksmithing mail recipes are Leatherworking recipes in Forever, including Helm of the Great Chief, Invulnerable Mail and Storm Gauntlets. Daybreak Forever datamine
  • Datamined Forceful armor kits are new: they add attack power to a piece of armor and take an elixir and dust as well as a base kit. Daybreak Forever datamine
  • Datamined Camping 101: Leatherworking sends you to a trainer for the Camp Tent. The Dun Morogh version names Gretta Finespindle in Ironforge. Daybreak Forever datamine
  • Reported The beta stopped characters at level 30, so nobody could train Artisan or test anything past 225 skill. Everything above 225 is untested in Forever. wow-professions.com
  • Datamined A Leatherworking Certification costs 1,000 Merchant's Favor. Using it unlocks the title "the Leatherworker" for every character on your account, but a character needs 300 Leatherworking to show it. Daybreak Forever datamine

Leatherworking camp features

FeatureSkillMaterialsLearned from
Camp Tent205× Light LeatherTrainer
Tanning Rack1405× Medium Leather, 3× Fine Thread, 2× Simple WoodBlueprint: Tanning Rack
Sewing Machine3001× Undeath Engine, 5× Rugged Leather, 1× Rune ThreadBlueprint: Sewing Machine
  • Datamined Camp Tent: raises the rested experience of everyone sitting nearby to 5% of a level. It does nothing if you already have more rested than that. Daybreak Forever datamine
  • Datamined Tanning Rack: makes certain reagents and keeps the Tent's effect. The blueprint needs 5 Medium Leather, 3 Fine Thread and 2 Simple Wood. Daybreak Forever datamine
  • Datamined Sewing Machine: a station some recipes require, powered by an Undeath Engine. Daybreak Forever datamine

Every camp feature needs a campfire nearby and they all share one 60-minute cooldown. Power spikes while leveling covers which camp buffs matter most.

Legacy perks that help

Bought per character with account-wide Legacy Points. Effects are the beta client's tooltips.

  • Working Overtime 5 UnconfirmedRank 1: Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.Max rank: Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 20%.Many steps here run into yellow; a better skill-up chance saves leather.
  • Bountiful Harvest 5 UnconfirmedRank 1: You are 20% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.Max rank: You are 100% more likely to discover Scarce materials from Mining, Herbalism, and Skinning.If you skin for yourself: more Scarce materials per beast.
  • Dedicated Study 1 UnconfirmedRank 1: Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.A free point in your lowest tradeskill.

Making gold with Leatherworking

There are no Forever prices yet. These notes describe the Classic economy and are marked as such until launch data exists.

  • Classic fallback Classic split leatherworkers into Dragonscale, Elemental and Tribal at 225, and each kept its own best patterns. Warcraft Wiki
  • Classic fallback Devilsaur Leather was the most fought-over material of Classic leatherworking, and Rugged Leather the bulk material at 300. Warcraft Wiki · Warcraft Wiki

More ideas on the gold making guide and the Merchant's Favor crates.

How this path is built

  • Every recipe, reagent and skill colour comes from the Leatherworking data in the beta client, so the path follows Forever's thresholds, not Classic's.
  • A program tries every recipe at every skill point and keeps the chain that uses the fewest raw materials. Crafted parts are broken down into what they are made of; finished goods and scarce drops count extra.
  • Trainer recipes win over recipe items, and recipe items that are new in Forever count extra because nobody has confirmed where they come from.
  • The client does not say when a trainer recipe can be learned, so we count such a recipe from the skill where it turns yellow. You can often learn it a little earlier.
  • Camp features, cooldown crafts such as transmutes, faction-only recipes and recipes with rare reagents are left out.

Still unknown

  • Where most of the new Leatherworking patterns are sold or drop.
  • What the Tanning Rack makes.
  • Whether the three Classic specializations return unchanged.

Leveled it on launch and found something different? Send us a correction.

WoW Forever leatherworking FAQ

Where do I learn Expert and Artisan Leatherworking in WoW Forever?

Expert from Una in Thunder Bluff or Telonis in Darnassus at 125 skill and level 20. Artisan from Hahrana Ironhide in Feralas or Drakk Stonehand in The Hinterlands at 200 skill and level 35.

Why does my Classic leatherworking route stop giving points?

Forever moved many skill ranges. Testers found most Classic recipes turn grey about 25 points sooner, so the path here is built from Forever's own thresholds.

What does the Camp Tent do?

It tops up the rested experience of everyone sitting at your camp to 5% of a level.

How many crafts does Leatherworking 1-300 take in WoW Forever?

About 374 by our estimate from the beta skill colours, in 23 steps. 15 of the steps need a recipe item instead of a trainer recipe. Luck on the yellow steps moves the number a little either way.

Sources

Checked against these sources on Oct 24, 2026.